Fallout 4
PEACE WIP - Power Armour LBE 01

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antistar

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This is an image from a FO4 mod I'm working on called Project Extend And Change Everything (PEACE).

There's no WIP thread at the time of writing, but PEACE is the sister mod to WARS, the WIP thread for which can be found here. WAR(S) and PEACE, you see?

Yes, PEACE is just an awkward backronym; I'm not planning to try to change everything. WARS is focussed on weapons and (to a degree) on combat generally, while PEACE is for everything else I want to change and add. They're intended to be used together, but can be used separately too. (That's the plan, at least.)


PEACE includes an encumbrance overhaul. It aims to make both Strength and Load Bearing Equipment (LBE) important. I.e. with no backpack or pockets/pouches you're not going to be able to carry much of anything - and the higher your STR, the bigger the Carry Weight bonus you get from each piece of LBE.

This makes backpacks important (and I am adding backpacks in the mod), but a side-effect of how power armour works is that you lose bonuses from equipped apparel when you hop into a power armour suit. In other words, you can be decked out in amazing LBE but suddenly unable to carry anything upon getting into some power armour. (Which kind of makes sense if you think about it; how are you going to reach your regular pockets and pouches when encased in power armour?)

At first I was worried about how I'd handle losing the Carry Weight bonuses like that... but then it occurred to me that this could be a good thing; I could add a new line of power armour upgrades revolving around their own LBE.

So here's a preview of the new power armour LBE in PEACE. It's on a new "Storage" mod slot added to arm, leg and torso power armour pieces. Each has two tiers, with associated visual differences.

There's also a new torso "Back Attachment" mod slot, which I've moved the jet-packs to. Also on this new slot are "cargo carriers" (i.e. power armour backpacks) that give a huge Carry Weight bonus but also a movement speed penalty. However, the vanilla "Calibrated Shocks" leg mods have been changed to provide a movement speed bonus that offsets this penalty - rather than their old Carry Weight bonus.

I'm also moving the back piece of the Tesla T-60 to this new back attachment slot. Like it says on the wiki there, it already clips with the jet-pack - and it would certainly clip with the cargo carrier I'm adding. Now it will be usable on other power armour models too.

This shot shows the Raider Power Armour LBE, along with a glimpse of its (makeshift) cargo carrier. The other power armour models get a much nicer steel cargo carrier - but that only exists as placeholder assets so far, so no pictures yet.

3 comments

  1. Cetochtli
    Cetochtli
    • member
    • 3 kudos
    Happy vacations!
  2. Senturos
    Senturos
    • premium
    • 118 kudos
    One of my Fav Fallout 3 modders. loved the dragonskin tac gear.
  3. deleted21706164
    deleted21706164
    • account closed
    • 38 kudos
    This looks great! I always thought that wastelanders, if given the resources, would turn their scavenged PA into mobile camps; a trader could just carry their shop on their back. WMX is of course a staple in FNV, so I'll eagerly keep on how this develops.