Fallout 4
Year one - Character design recap

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NotWord2

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8 comments

  1. deleted59151206
    deleted59151206
    • account closed
    • 101 kudos
    Beaut Thanks
  2. Acleacius
    Acleacius
    • supporter
    • 66 kudos
    Keep up the great work, looking forward to Preset Pack 5! :D
  3. navy5465
    navy5465
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    • 452 kudos
    This is how my kristen's preset changed in these past 2 years (made the preset in 2017)

    up to now im still finding ways(more like waiting for more face mods to show up lol) to improve her

    but right now i cant play cause i just recently upgraded my gaming rig and had to reset it due to new motherboard so now im too lazy to reinstall all my mods again (sigh)

    add to that the new vortex thing which i have to watch the tutorial
    1. NotWord2
      NotWord2
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      • 801 kudos
      One of the best characters around here you have, navy. Eye texture aside (it's a matter of personal preference after all), the only "complaint" I have about it is the obvious toothpick bug pointing from the right mouth corner. While it has never been fixed, it can be mitigated by setting up the mouth corners with a mouse wheel. Just a tip, once you get back on track. :)
  4. JeffersonCalaway
    JeffersonCalaway
    • member
    • 1 kudos
    Clearly a lot of work and detail, but every time your presets came up I always had the same thought. The lips, nose, eyes, and jaw always look almost identical. The eye brows pretty close to it too. It's hard not to look at them and think some of the biggest improvements are textures, and the changes are in hair, eye color, and details. Pretty convinced each face uses the same base shapes. Again, still good work in them, and frankly if people like them, who am I to yuck their yum. Just couldn't find myself downloading more than the first one because the others felt redundant, almost like the same woman putting on costumes.
    1. NotWord2
      NotWord2
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      • 801 kudos
      Fair point, and as I mentioned before, it's the main reason I decided to put multiple presets into one file instead of releasing them separately. The similarity tends to be more or less obvious, so I'm trying to always include one preset that is distinctive from the rest, while the others serve as fillers, or variations of previous releases.
  5. User_42537105
    User_42537105
    • account closed
    • 78 kudos
    Your characters have come far. Truly interesting to see the progressions. Thanks for the vid link...will be helpful to my attempts in the future.
  6. poelaha
    poelaha
    • member
    • 28 kudos
    Love seeing character creation skill progress