This is a work in progress. (Sorry about the previous formatting. Posted it then got distracted.)
I’ve tried to keep fairly faithful to the VIS tags while also satisfying my need to organize. Suggestions are welcome.
() - top
[] - most commonly used <-- most items will use this.
{} - force down
|| - Absolute bottom
Tag is first, then the icon used and then any notes.
Aid
[Dog] - dog <--for items added by other mods
[Device] - la_pipboy<-- icon changed
[Stealth] - dev <— stealth boy
[Skill Mag] - magazine <-- for items added by othermods
[Smoke] - n_leaf <-- for items added by other mods
Aid - Chem
[Chem] - chem
Aid - Healing
(Aid) - med
(Robot Aid) - module
[Blood] - med
{Syringe} - syringer <— Syringer ammo
Food - Rad free Food
(Food) - food2 <—cooked food with beneficial effects. Icon changed
(Fresh) - farm <-- crop items that do not have rad damage
(Mash) - needs icon <--for brewing mods
Food - Radiated Food - This has been split up between Corpse, Crop (vanilla crop foods), Egg, Meat, Mushroom, and Plant (wild plants). Prewar is standard from VIS and Raw has been kept but isn't used.
[Corpse] - skull2
[Crop] - farm
[Egg] - ore
[Meat] - n_steak
[Mushroom] - shroom
[Plant] - n_leaf <—for wild plants, not normallyconsidered crops
[Prewar] - rfood<— all prepackaged prewar food. Also food made with prewar that cause rad
damage.
[Raw] - rawfood<— General designation for meat, vegetables, flowers used in crafting.
Food - Drink
(Coffee) - jar <-- for items added by other mods
(Drink) - nuka <—drink with beneficial effects
[Nuka] - nuka2 <—all Nuka drinks. Icon changed to differentiate from Drink
[Liquor] - alc <—all alcohol
[Poison] - skull <-- poisoned or drugged drinks
Ammo
[Ammo] - ammo <—standard ammo
[Fuel] - core <—flamer and Fusion core
Apparel - no changes
Cosmetic
[Costume] - n_cat <-- for items added by other mods
[Satchel] - la_pouch<-- icon changes
[PackFull] - la_packfull <-- added for backpack mods
[PackLower] - la_packlower <-- added for backpack mods
[PackUpper] - pack <-- added for backpack mods
[Dress] - n_dress
[Shorts] - n_shorts
Weapons
[Bat] - w_baseball_bat
[Combat knife] - w_combat_knife
[Hand2Hand] - w_boxing_glove
[Hammer] - w_super_sledge
[Fist] - w_disarm
[Kremvh] - w_kremvh_tooth
[Ripper] - w_ripper
[Rock] - ore <-- for items added by other mods
[Shish] - w_shish
[Super sledge] - w_super_sledge
[Sword] - w_rev_dword
[Unarmed] - s_disarm
Weapons - Explosives
[Bomb]
(Grenade) - gren
[Mine] - mine
[Signal] - sgren
[Trap] - abc_trapper
Junk
[Bottle] - bottle
[Book] - book
[Coffee Can] - jar
[Corpse] - skull2
[Devices] - la_pipboy <-- items added by mods
[Shipment] - sack <-- Shipments of scrap components
[Vase] - jar
[SS] - tools2 <-- Sim Settlement
{Scrap} - trash <— items that break down intoresources
{Tool} - tool <—items that can be sold to Calvin in Vault 81
{Resource} - wood<— base resources like wood, steel, concrete
Misc
(Lockpick) - lock<— Bobby pins
[Battery] - lightning2
[Beacon] = wifi
[Crafting] - n_flask <-- Scrap usable in item crafting recipes
[Trash] - n_trash <-- the majority of trash items have been converted to scrap but some things
elude my ability to categorize them.
Misc - Keyring - Removed one of the Password tags
|ID Card| - card <-- test tag.
|Key| - key
|Passcard| - keycard
|Password| -password <— paper based notes that contain passwords
Misc - Settings
(Settings) - holo
|Tools| - tool < -- from mods
|Temp| - n_watch
Information - Notes and News
[News] - mag
[Note] - note
[Recipe] - note
[Schematic] - note
Information - Holotapes
[Holotape] - holo
[Log] - holo
[Hack] - hack
[Software] - hack
[Game] - game <— playable games
Unique - Collectables
[Perk: Bobblehead] -head
(Perk: Mag) - mag<-- Vanilla perk magazines
[Perk: Mag] - mag<-- for perk magazines added by mods
[Car] - car
[Collectible] - uniq
[Comic] - book <-- Real Comics
{Comic} - book <-- Comic Collector
[DRGN] - uniq
[Kit] - android
[Gnome] - uniq
(Magazine) - mag <-- three different tags so magazines from different mods can be separated.
[Magazine] - mag
{Magazine} - mag
[Model] - uniq
[Pin] - wave
[Toy] - game
[Truck] - camper
(Unique) - uniq <— items with only one instance
[Zippo] - fire
(Currency) - caps <— Prewar money, subway tokens, etc.
(Gold) - gold
(Valuable) - diam
Unique - Quest
[Quest] - quest
Mods
[Mod] - mod
Other Mods
PA Jetpack - jetpack
Module - module
Perks
(Bobblehead)
(Companion)
(Faction)
(Magazine)
(Quest)
(Temp)
(Faction: BOS) - bos
(Faction: Railroad) - lantern
(Faction: Institute) - institute
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