Fallout 4

I suggest you download this xEdit script, as it makes adding a lot of modded weapons at once easier:
http://www.nexusmods.com/fallout4/mods/13565/?

You can also take a look at the Fallout: New Vegas wiki to get an idea of how much strength your modded weapon should have.

Step 1: Load my mod and any weapon mods/required masters



Step 2: Deep copy my mods FormID records into a NEW .esp



Step 2a:




Step 3: CTRL+CLICK the records you want to copy into the form lists





Step 3a:



Step 3b:

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Polyman

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  1. Polyman
    Polyman
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    If you use the optional AIM MODEL you may need to follow additional steps read below.

    I rarely have to do this, but certain weapons like DOOMs Desert Eagle, or the varmint rifle have custom aim models. If your weapon mod has a Aim Model category than copy the records as an overwrite into a new file and change the aim model record entry "Cone of Fire - Iron Sights Mult" value to 0.8~1.0. I suggest checking all your weapon mods and overwriting them into a SINGLE file so you're not loading 100 extra esp.