Here will be the most up-to-date information regarding the problems that were discussed in the posts.
Terminology:
P - Problem
S - Solution
W - Why
P. It doesn't start, there are some memory problems.
W. The minimum requirements for CK are 8 GB. I adhere to the same behavior, however, I allow you to run on 2 GB (Exclusively free volume at the time of launch). That doesn't mean it's okay. All you can do is rather everything except change the interiors and the world. Specific functions are not available to you at all.
P.
W. You have Fallout4 - Shaders.ba2 is from another version of the game OG or NG and it does not match your version of the editor.
P. Still getting the Load error V:0000065432 when I try to open the CK with MO2.
W. There are two steam applications in the root folder of the game. This is unacceptable. In this version, the steam interface was added directly. All versions of CK have steam, however, others have an extremely short option and do not have DRM. Launching the application directly via steam solves the problem in MO2.
P. I get a fatal error 0x5041524D.
W. In CK and in the CKPE itself, paths don't exceeding the threshold of 260 characters are used, where the path ends with a terminal zero. Also, the separator '\' takes up two bytes. All your managers that supposedly allow you to store your mods outside the Data folder, CK does not care. CK reads only this folder and no others. All paths start with the game Data.
P. Generates faces for a very long time.
W. Uses GPU.
P.
W. It doesn't work for you.
P. Having an issue where running the Steam Creation Kit through MO2, the CK does not see MO2's load order. Or no save new plugin.
XCABAL wrote: To get FO4 Creation Kit to see plugins through MO2, for the "override Steam AppID", you need to use 1946160. Other numbers seem to allow CK to launch, but only this one seems to add the plugins.
P. Creation Kit launch error. Can't find an entry point, some function in the Steam API.
W. Steam Deck and its new API. You can't cross two different apps with different APIs. But there is a way out.
P. Creation Kit get CTD in the Data window.
W. Failure inside comctrl32.dll antivirus blocking is possible.
P. The window does not fit completely into the screen.
P. Not all items from location are loaded.
[BudgetCaps]
uLoadedAreaNonActorMemoryBudgetCap=536870912
This is 512 MB. The formula is N * 1024 * 1024.