Below is a sample of How a Horizon MO2 mod priority might appear after downloading these weapon patches:

As of Horizon 1.9.3, Below is a sample of How a normal load order might appear after downloading these weapon patches:
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
HUDFramework.esm
Z_Architect.esm
Z_Architect_WorldManager.esp
Z_Architect_WorldManager_DLC.esp
Z_Architect_WorldFixes.esp
Z_BlurRemoval.esp
Z_Horizon.esp
Z_Horizon_DLC_All.esp
Z_Horizon_DEFUI.esp
Z_Extras.esp
HorizonPatch_OM3N.esp<-- place below Horizon. Load my weapon plugin patches after it.
HKUSP9mm.esp<-- Replacer esps. from this patch.
BH_Colt M1911.esp
BH_G43.esp
Z_Architect_Extras.esp<-- Do not load the weapon patches after these esps. These esps. always go last!
Z_Architect_CaravanRobots.esp
Z_Architect_HomePlate.esp
Z_Architect_Empire.esp
Z_Architect_EnhancedSettlements.esp<-- These esps. should almost always go last!
Z_Architect_EnhancedSettlements_DLC.esp
Z_Architect_OptimizedLocations.esp
Below is a sample of How a Horizon MO2 mod priority might appear after downloading these weapon patches + their Optional Tactical Reload x Horizon Patches that I made:

As of Horizon 1.9.3, Below is a sample of How a normal load order might appear after downloading these weapon patches + the optional/experimental Tactical Reload patches:
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
HUDFramework.esm
TacticalReload.esm <-- Only if you are using the optional included Horizon patches
Z_Architect.esm
Z_Architect_WorldManager.esp
Z_Architect_WorldManager_DLC.esp
Z_Architect_WorldFixes.esp
Z_BlurRemoval.esp
Z_Horizon.esp
Z_Horizon_DLC_All.esp
Z_Horizon_DEFUI.esp
Z_Extras.esp
HorizonPatch_OM3N.esp<-- place below Horizon. Load my weapon plugin patches after it.
HKUSP9mm.esp<-- Replacer esps. from this patch.
HKUSP9mmTacReload_Horizon.esp <-- Optional/Experimental Tactical Reload/Horizon Compatibility patch from my patcher.
BH_Colt M1911.esp
BH_Colt M1911_TR Patch_Horizon.esp <-- Optional patches, load after the weapon they are patching.
BH_G43.esp
BH_G43_TR_Horizon.esp
TacticalReloadVanilla.esp
TacticalReloadDLC.esp
Z_Architect_Extras.esp<-- Do not load the weapon patches after these esps. These esps. always go last!
Z_Architect_CaravanRobots.esp
Z_Architect_HomePlate.esp
Z_Architect_Empire.esp
Z_Architect_EnhancedSettlements.esp<-- These esps. should almost always go last!
Z_Architect_EnhancedSettlements_DLC.esp
Z_Architect_OptimizedLocations.esp
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