This guide will teach you how to use specific console commands to allow you to complete all faction quests without engaging with war with the other factions. If you want a legitimate or lore-friendly solution, then you'll have to wait for someone to release a sophisticated mod, or for bethesda to release a DLC. 

If you follow the instructions provided you will be the Sentinel of the Brotherhood of Steel, Director of the Institute, and still have access to every Railroad, Brotherhood, and Institute quest. And you will be able to keep Paladin Danse as a follower while being friends with the Brotherhood of Steel and be able to romance him. Father will still be alive, and so will Glory. 

This guide will also contain methods for alternative solutions that will exclude one of the story factions to simplify the process, and if you just hate one of them too much but want to keep the other two alive. I will also include links to a method for 'Without Institute' that you can achieve legitimately.

Console Commands and Suggestions are listed at the bottom.

Method; All Factions

Make sure that both Spoils of War and Mass Fusion are unlocked by going through both faction's quests before using commands in the third sequence. Otherwise you'll have started brotherhood quests way before you need to which will cause issues with Proctor Ingram.

Sometimes when manipulating these quests they will break and become static, so just keep reloading a previous save and trying again until by the end of '2' Blind Betrayal is completed and you have two quest objectives in Tactical Thinking. Otherwise Danse will break and you won't be able to do Railroad quests.

As soon as you unlock Underground Undercover STOP and do not advance it.

During The Molecular Level, it does not matter who you choose. If you do it with sturges he will no longer be commandable in your settlement. I have only ever done it with Proctor Ingram or Sturges, so I'm not sure what happens if you do it with Tinker Tom. If you choose to build it with sturges, you can unlock his commands by running 'UnlockSettler" in the Suggestions section.

1. From Within

- 1. After speaking with Elder Maxson about Madison Li;

  • setstage BoS203 70

2. Liberty Reprimed, Blind Betrayal, Tactical Thinking:

- 2. After entering Sentinel Site;
  • setstage BoS301 180
  • setstage BoS301 210
  • setstage BoS302 185
  • setstage BoS302 255
  • set Danse_AffinityCondition_PlayerCompletedQuest to 1
  • setstage BoS302B 140

NOTE: The brotherhood will not have PAM, I consider it better that the railroad has her so you can do all of the railroad quests.

Complete Liberty Reprimed

3. Mass Fusion, Spoils of War, Ad Victoriam:

- 3. As soon as you have both Spoils of War and Mass Fusion active;
  • setstage InstMassFusion 300
  • resetquest InstMassFusion
  • setstage BoS303 40
  • setstage BoS303 255
  • resetquest bos304
  • completequest bos304
  • setstage BoS305 20


4. Underground Undercover, Precipice of War, Rockets' Red Glare:

- 4. As soon as you unlock Underground Undercover and have talked to Tinker Tom;
  • setstage RR201 1100
  • setstage RR302 11100
  • setstage RR303 11100
  • setstage RR303 1300
  • completequest MQ302RR
  • setstage RRR08 50

5. End of the Line:

- 5. After talking to Father;
  • setstage Inst306 200

6. Airship Down:

- 6. After talking to father;
  • resetquest Inst307
  • completequest Inst307
  • setstage Inst308 10
  • setstage Inst308 50
  • 5c337.setrestrained 0
  • setstage A8257 20



Method; No Brotherhood

If you want to keep danse, you'll have to complete Blind Betrayal normally, and spare Danse. Then he won't mind if you destroy the brotherhood.

1. Underground Undercover, Precipice of War, Rockets' Red Glare:

- 1. As soon as you unlock Underground Undercover and have talked to Tinker Tom;
  • setstage RR201 1100
  • setstage RR302 11100
  • setstage RR303 11100
  • setstage RR303 1300
  • completequest MQ302RR
  • setstage RRR08 50


2. End of The Line:

- 2. After speaking to Father;
  • setstage Inst306 200
  • setstage inst308 10
  • setstage Inst308 50
  • 5c337.setrestrained 0
  • setstage A8257 20


Now you do Airship Down, and this is where you get the choice to finally destroy the brotherhood.
We skip Underground Undercover so Glory never dies.


Method; No Railroad

Make sure that both Spoils of War and Mass Fusion are unlocked by going through both faction's quests before using commands in the third sequence. Otherwise you'll have started brotherhood quests way before you need to which will cause issues with Proctor Ingram.

1. From Within

- 1. After speaking with Elder Maxson about Madison Li;
  • setstage BoS203 70

2. Liberty Reprimed, Blind Betrayal:

- 2. After entering Sentinel Site;
  • setstage BoS301 180
  • setstage BoS301 210
  • setstage BoS302 185
  • setstage BoS302 255
  • set Danse_AffinityCondition_PlayerCompletedQuest to 1

Complete Liberty Reprimed

2. Mass Fusion, Spoils of War:

- 2. As soon as you have both Spoils of War and Mass Fusion active;
  • setstage InstMassFusion 300
  • resetquest InstMassFusion
  • setstage BoS303 40
  • setstage BoS303 255
  • resetquest bos304
  • completequest bos304
  • setstage BoS305 20


3. Airship Down:

- 3. After talking to father;
  • resetquest Inst307
  • completequest Inst307
  • setstage Inst308 10
  • setstage Inst308 50
  • 5c337.setrestrained 0
  • setstage A8257 20


Console Commands:

Here are lists of console commands that might (or will) be used.

Console commands that will be used necissarily:

completequest [QUEST] - sets a quest to complete

resetquest [QUEST] - unsets all quest stages

setrestrained [T/F] - sets if target is restrained or not 

setstage [QUEST] [STAGE] - activates a stage to be completed

Console commands that might be helpful:

bat [FILENAME] - runs a list of commands from a txt file in the fallout 4 directory

coc [CELL] - teleports player to a specific cell

enable - enables target

moveto [REFERENCE] - moves reference to specified reference (moveto player)

prid [REFERENCE] - makes reference the current target

set [VARIABLE] to [Value] - sets global variables

setally [FACT1] [FACT2] [True/False] [0?] - sets factions to ally with another

setpv [VARIABLE] [Value] - sets private variables on target

resurrect - brings target back to life

tdetect - prevents AI detection

tcl - disables collisions (flying through walls, freezes actors in place)

Console commands you can use for personal investigation

help [STRING] 3 - Lists Global Variables that contain specified string

help ["Location"] 4 CELL - Lists exterior and interior cells related to or containing specfied string

sqt - Lists all active quests

sqs [QUEST] - Gives quest's code name and reference, lists all stages that can be edited, and if the quest is STOPPED or not.

tmm 1 - Reveals all non-quest-locked fast travel locations


Suggestions

Copy the sequence of commands and place them in a txt document in your fallout 4 directory, preferably with the name following the "Bat", as the 'Bat' command is what runs these command lists.

'Bat DanseRomance'

To make Danse able to be Romanced before Blind Betrayal is completed.

set Danse_AffinityCondition_PlayerCompletedQuest to 1

'Bat UnlockSettler'

To make any settler movable, commandable, and able to become provisioners (useful for fixing Sturges, Mama Murphy and Smiling Larry, as well as the companion dismissal glitch), you will need to unload and reload the cell in order for changes to take effect:

(click on the settler)
setpv bAllowCaravan 1
setpv bAllowMove 1
setpv bCommandable 1

'Bat AllyFactions'

To make all of the factions friendly with eachother when not part of a quest where they're scripted to fight.

setAlly 5de41 5e558 1 0
setAlly bc0f7 5e558 1 0
setAlly 1479c1 5e558 1 0
setAlly 175f2c 5e558 1 0
setAlly 17bb92 5e558 1 0
setAlly 1ac002 5e558 1 0
setAlly 5de41 a95e6 1 0
setAlly bc0f7 a95e6 1 0
setAlly 1479c1 a95e6 1 0
setAlly 175f2c a95e6 1 0
setAlly 17bb92 a95e6 1 0
setAlly 1ac002 a95e6 1 0
setAlly 5de41 167fb7 1 0
setAlly bc0f7 167fb7 1 0
setAlly 1479c1 167fb7 1 0
setAlly 175f2c 167fb7 1 0
setAlly 17bb92 167fb7 1 0
setAlly 1ac002 167fb7 1 0
setAlly 5de41 2473c0 1 0
setAlly bc0f7 2473c0 1 0
setAlly 1479c1 2473c0 1 0
setAlly 175f2c 2473c0 1 0
setAlly 17bb92 2473c0 1 0
setAlly 1ac002 2473c0 1 0
setAlly 5de41 bdaaa 1 0
setAlly bc0f7 bdaaa 1 0
setAlly 1479c1 bdaaa 1 0
setAlly 175f2c bdaaa 1 0
setAlly 17bb92 bdaaa 1 0
setAlly 1ac002 bdaaa 1 0
setAlly 5e558 bdaaa 1 0
setAlly a95e6 bdaaa 1 0
setAlly 167fb7 bdaaa 1 0
setAlly 2473c0 bdaaa 1 0
setAlly 5de41 68043 1 0
setAlly bc0f7 68043 1 0
setAlly 1479c1 68043 1 0
setAlly 175f2c 68043 1 0
setAlly 17bb92 68043 1 0
setAlly 1ac002 68043 1 0
setAlly 5e558 68043 1 0
setAlly a95e6 68043 1 0
setAlly 167fb7 68043 1 0
setAlly 2473c0 68043 1 0
setAlly bdaaa 68043 1 0
setAlly addf7 68043 1 0
setAlly 5de41 addf7 1 0
setAlly bc0f7 addf7 1 0
setAlly 1479c1 addf7 1 0
setAlly 175f2c addf7 1 0
setAlly 17bb92 addf7 1 0
setAlly 1ac002 addf7 1 0
setAlly 5e558 addf7 1 0
setAlly a95e6 addf7 1 0
setAlly 167fb7 addf7 1 0
setAlly 2473c0 addf7 1 0
setAlly 5de41 1c21c 1 0
setAlly bc0f7 1c21c 1 0
setAlly 1479c1 1c21c 1 0
setAlly 175f2c 1c21c 1 0
setAlly 17bb92 1c21c 1 0
setAlly 1ac002 1c21c 1 0
setAlly 5e558 1c21c 1 0
setAlly a95e6 1c21c 1 0
setAlly 167fb7 1c21c 1 0
setAlly 2473c0 1c21c 1 0

'Bat CompanionAffinity_1'

Turns all "Companion Hated That" and "Companion Disliked That" into neutral results, so you can still have X6-88 with you and do railroad quests, or have Deacon with you and do institute quests etc.

set CA_Event_Hates to 0
set CA_Event_Dislikes to 0

'Bat CompanionAffinity_0'

Returns companion affinity to normal values.

set CA_Event_Hates to -35
set CA_Event_Dislikes to -15

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MagicGonadsOLD

1 comment

  1. MagicGonadsOLD
    MagicGonadsOLD
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    The All Factions: Nuka World method is not included here, go to the steam guide for that.