A note from author:
This functionality is designed for more advanced mod users, that means Im giving you ability to tweak a bit of "dangerous" things, it cannot damage your game or save games in any way but may cause unexpected ctds on game load if you do something wrong so if you arent sure what you are doing, dont touch formula ini file and just enjoy the mod.
So, DamageThresholdFrameworkFormulas.ini consists of 4 parameters and 3 operations you can tweak. a dt value of a single armor will be created based on what values you specify there.
for example, by default ini will look like this:
Param1 = [BaseArmorAR]
operation1 =[ *]
Param2 = [0.2]
operation2 = [+]
Param3 = [0]
operation3 = [+]
Param4 = [0]
this can be translated as ArmorDT = BaseArmorAR * 0.2 + 0 + 0
so every armor will have dt value that equals of its base armor rating multiplied by 0.2
(for example dt of x-01 power armor torso will be 320*0.2 i.e 64)
you can tweak params and operations to get changed results
The available options for Params are:
1) BaseArmorAR (Armor Rating value of the armor form)
2) CapsValue (self-explanatory)
3) Weight (self-explanatory)
4) Custom value (any float value)
Param names are case sensitive
The available options for operations are + (plus) , -(minus) and *(multiply).
Got questions? Join my discord https://discord.gg/2SgPMns
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