Name:       AutoUnlock loot and terminals by SKK
ModFile:    SKKAutoUnlock.ESP
Platform:   Fallout 4 (PC, XBOX)
Author:     [email protected]
Source:     https://www.nexusmods.com/fallout4/mods/32150
Date:       June 2018
Version:    002 onwards


Global Variables that can be set remotely as Papyrus script properties via GetFormFromFile, or MCM if you want to write a patch, or through the game console to configure the mod.

To set global variables with the game console use [set VARIABLE to VALUE].

(*) DEFAULT SETTING

;----------------------------------------------------------------------------

SKK_AULAwards                          ; [0|*1] Award Player XP and Companion affinity

SKK_AULNotifications                   ; [0|*1] Unlock on screen notification

SKK_AULDebug                           ; [*0|1] papyrus debug logging

SKK_AULBreakPercent                    ; [0 : 100 ] percent of bobbypins that will break. Default 5.

SKK_AULRange                           ; [1024 to 10240] locked item scan range  

;----------------------------------------------------------------------------

SKK_AULEnabled                         ; [0|*1] Enable or disable the function

cqf SKK_AUL "SKK_AULScript.ScriptSate" ; Implement the SKK_AULEnabled change  

;----------------------------------------------------------------------------

cqf SKK_AUL "SKK_AULScript.ResetLocks" ; Reset unlocked locks 

cqf SKK_AUL "SKK_AULScript.MyState"    ; Show information

cqf SKK_AUL "SKK_AULScript.DisableMod"  ; Run to shutdown prior to disabling the mod.

;----------------------------------------------------------------------------

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