Name: AutoUnlock loot and terminals by SKK
ModFile: SKKAutoUnlock.ESP
Platform: Fallout 4 (PC, XBOX)
Author: [email protected]
Source: https://www.nexusmods.com/fallout4/mods/32150
Date: June 2018
Version: 002 onwards
Global Variables that can be set remotely as Papyrus script properties via GetFormFromFile, or MCM if you want to write a patch, or through the game console to configure the mod.
To set global variables with the game console use [set VARIABLE to VALUE].
(*) DEFAULT SETTING
;----------------------------------------------------------------------------
SKK_AULAwards ; [0|*1] Award Player XP and Companion affinity
SKK_AULNotifications ; [0|*1] Unlock on screen notification
SKK_AULDebug ; [*0|1] papyrus debug logging
SKK_AULBreakPercent ; [0 : 100 ] percent of bobbypins that will break. Default 5.
SKK_AULRange ; [1024 to 10240] locked item scan range
;----------------------------------------------------------------------------
SKK_AULEnabled ; [0|*1] Enable or disable the function
cqf SKK_AUL "SKK_AULScript.ScriptSate" ; Implement the SKK_AULEnabled change
;----------------------------------------------------------------------------
cqf SKK_AUL "SKK_AULScript.ResetLocks" ; Reset unlocked locks
cqf SKK_AUL "SKK_AULScript.MyState" ; Show information
cqf SKK_AUL "SKK_AULScript.DisableMod" ; Run to shutdown prior to disabling the mod.
;----------------------------------------------------------------------------
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