Skyrim Tweak Guide Livestream featuring Dark0ne
The Nvidia folks will be grilling me along with Martigen on the modding community. So if you enjoy my banal twittering on nonsensical issues then tune in and have a listen! The livesteam is due to go live at 11am PST, which should be 7pm GMT tomorrow (the 10th of January 2012).
20 comments
Hmm... How condescending.
FYI, there are some tweaks that are super simple and really do a lot for improved visuals.
One great example is the uGridsToLoad tweak. Using that, you can make objects visible at farther distances. Farther even than setting all your settings on Ultra.
That's something that needs no mod.
And can't be achieved with just a fancy video card.
You should look into the subject and do some research, before bashing everyone involved.
funny moment tho when they failed to install the night sky mod properly and then commented on how the very same stars look so much better lol.
Wondering why Bethesda haven't learn much from Martigen yet when comes to creature diversity. I still see only one type of zombie and skeleton in their newest TES game. It makes sense to find draugr in the ancient Nord catacombs and tombs, but what happened to the other zombies? Why aren't there any Orc, Khajiit, and Argonian skeletons as well? Nords aren't the only ones inhabiting Skyrim. There are necromancers wondering around the land, but they don't have zombies at their command?