About this mod
Balances the food and drinks from FOOK2 and MMM to not make Stims obsolete.
- Permissions and credits
You could eat 3-4 different kinds of food and stack the regen effects together, healing for more than 12 HP every second. I felt that made me use stimpaks so much less often unless it was for my Phalanx Followers.
============What this mod does=============
This balances the healing effects of food found in FOOK2 and/or MMM if you have it installed with 2 .esps, one for FOOK2 foods and the other for MMM.
This gives the foodstuffs a sort of category, with snacks healing minimal HP over time and meats healing lot of HP slowly but over a long duration. This also gives some more variety to the brahmin drinks. Basically, some food will heal for more or less, over a shorter or longer period. Most food will heal 1-2 HP over long periods of 20-60 seconds, and the rarer food will act like those rare Elixirs in RPG games that heal for a lot more that make you go =o.
In case you're interested, here's the list of food:
============List of Food Changed=============
Fruit and Veggies: Instant HP
Fresh Apple: 10 HP instant
Fresh Carrot: 10 HP insant
Fresh Pear: 15 HP instant
Fresh Potato: 20 HP instant
Mutfruit: 10 HP Instant
Fresh Snacks: HP recovery over time, fast but low returns
Iguana Bits: 5 HP, 4 s, 20 total
Crispy Squirrel Bits: 3 HP, 5 s, 15 total
Mirelurk Cakes: 3 HP, 8 s, 24 total
Miss Quantum Pie: No Change
Strange Meat Pie: 2 HP, 30s, 60 total
Brahmin Cheese: 2 HP, 15s, 30 total
Cheesecake: 4 HP, 8 s, 32 total
Happy Pie: 15 HP, 3s, 45 total
Meats: HP recovery over time, slow but most returns
Brahmin Steak: 2 HP, 30 s, 60 total
Iguana on a Stick: 2 Hp, 15 s, 30 total
Strange Meat: 1 HP, 40 s, 40 total
Squirrel on a Stick: 1 HP, 30 s, 30 total
Squirrel Stew: 1 Hp, 40 s, 40 total
Yao Guai Meat: 2 HP, 25 s, 50 total
Mole Rat Meat: 1 HP, 30 s, 30 total
Mirelurk Meat: 2 HP, 20 s, 40 total
Human Flesh: 1 HP, 80 s, 80 total
Dog Meat: 1 HP, 30 s, 30 total
Ant Meat: 1 HP, 30 s, 30 total
Softshell Mirelurk Meat: 1 HP, 60s, 60 total
Hatchling Mirelurk Meat: 1 HP, 50s, 50 total
Bloatfly Meat: 1 HP, 20 s, 20 total
NukaLurk Meat: 2 HP, 80 s, 160 total (Only few in the world)
Radroach Meat: 2 HP, 10 s, 20 total
Mole Rat Wondermeat: 2 HP, 35 s, 70 total
Strange Feast: 3 HP, 50 s, 150 total
Preserved Food/Snacks: HP recovery over time, slow, low returns
Crunchy Mutfruit: 1 HP, 20 s, 20 total
Noodles: No Change: 1 HP, 20 s, 20 total
Salisbury Steak: 1 HP, 30 s, 30 total
Mr. T Cereals: No Change
Sugar Bombs: No Change
Cram: 1 HP, 25s, 25 total
Dandy Boy Apples: 1 HP, 15 s, 15 total
Blamo Mac and Cheese: 1 HP, 25s, 25 total
Instamash: 1 HP, 15 s, 15 total
Fancy Lads Snack Cakes: 1 HP, 15 s, 15 total
YumYum Deviled Eggs: 1 HP, 15 s, 15 total
Pork N' Beans: 1 HP, 30 s, 30 total
Bubblegum: 1 HP, 10 s, 10 total
Potato Crisps: 1 HP, 12 s, 12 total
Gum Drops: No Change
TV Dinner: No Change
Bubba's Black Tire Donuts: No Change
C-Ration (Chicken & Veggies): No Change
C-Ration (Meat & Beans): No Change
C-Ration (Meat Hash): No Change
Cheezy Poofs: No Change
D-Ration (Caramel): No Change
D-Ration (Chocolate): No Change
Roadkiller's Mystery Jerky: 1 HP, 200 s, 200 total, Rads +2/200s (God knows what's in that
- Sanitizer weakens the rads significantly though)
Drinks: Instant HP, other effects
Nuka Cola: No change
Purified Water: No change
Dirty Water: No change
Nuka Cola Quantum: No Change
Blood Pack: No Change
Ice Cold Nuka-Cola: No Change
Brahmin Milk: 30 HP, Rads -40, Value 20
Brahminana: 50 HP, Rads -20, Value 25
Brahminberry: 40 HP, Rads -30, Value 20
Brahminilla: 80 HP, Rads -10, Value 40
Brahminocolate: 60 HP, Rads -15, Value 30
Brahmint: 100 HP, Rads -0, Value 50
==========
FOOK 2 - MMM Balanced Food Changes:
Radscorpion Meat: 3 HP, 15 s, 45 total
Gecko Meat: 2 HP, 20 s, 40 total
Deathclaw Meat: -60 HP, Instant. Sanitizer: 3 HP, 40 s, 120 total
Ghoul Flesh: -1 HP, 30 seconds, -30 total. Sanitizer: 1 HP, 20 seconds, 20 total
Wanamingo Meat: 1 HP, 50 seconds, 50 total, even with Sanitizer
Floater Meat: 1 HP, 25 seconds, 25 total
Deathclaw Blood: Unchanged
==============Installation===============
1) Get ArchiveInvalidationInvalidated And/Or Fallout Mod Manager. Use respective instructions to use.
2) FOOK2 Users or both FOOK2 and MMM - Load FOOK2 - Balanced Food.esp after FOOK 2 modules.
3) MMM users or both FOOK2 and MMM - Load the MMM plugin esp after MMM and FOOK2 Modules.
=========Troubleshooting===========
This may conflict with any mods that alters the food in Fallout 3.
=======Future Plans========
I recall that Point Lookout adds food. I'll add an extra module for this if those are overpowered when I finally get to that in my file.