Fallout 3

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Darkvalkyr

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Darkvalkyr

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About this mod

Balances the food and drinks from FOOK2 and MMM to not make Stims obsolete.

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I decided to make this mod because I use a huge ton of realism/difficulty mods, such as rarer stims, Triage and Amplified Cripple Effects, as well as hunger and thirst mods. I noticed after installing FOOK2 that there was food that healed you for far too much in 10 seconds, and they were very common, not to mention there's also the Super Stimpak which ended up healing instantly for almost full HP for about a little more caps.

You could eat 3-4 different kinds of food and stack the regen effects together, healing for more than 12 HP every second. I felt that made me use stimpaks so much less often unless it was for my Phalanx Followers.

============What this mod does=============
This balances the healing effects of food found in FOOK2 and/or MMM if you have it installed with 2 .esps, one for FOOK2 foods and the other for MMM.

This gives the foodstuffs a sort of category, with snacks healing minimal HP over time and meats healing lot of HP slowly but over a long duration. This also gives some more variety to the brahmin drinks. Basically, some food will heal for more or less, over a shorter or longer period. Most food will heal 1-2 HP over long periods of 20-60 seconds, and the rarer food will act like those rare Elixirs in RPG games that heal for a lot more that make you go =o.

In case you're interested, here's the list of food:

============List of Food Changed=============

Fruit and Veggies: Instant HP
Fresh Apple: 10 HP instant
Fresh Carrot: 10 HP insant
Fresh Pear: 15 HP instant
Fresh Potato: 20 HP instant
Mutfruit: 10 HP Instant

Fresh Snacks: HP recovery over time, fast but low returns
Iguana Bits: 5 HP, 4 s, 20 total
Crispy Squirrel Bits: 3 HP, 5 s, 15 total
Mirelurk Cakes: 3 HP, 8 s, 24 total
Miss Quantum Pie: No Change
Strange Meat Pie: 2 HP, 30s, 60 total
Brahmin Cheese: 2 HP, 15s, 30 total
Cheesecake: 4 HP, 8 s, 32 total
Happy Pie: 15 HP, 3s, 45 total


Meats: HP recovery over time, slow but most returns
Brahmin Steak: 2 HP, 30 s, 60 total
Iguana on a Stick: 2 Hp, 15 s, 30 total
Strange Meat: 1 HP, 40 s, 40 total
Squirrel on a Stick: 1 HP, 30 s, 30 total
Squirrel Stew: 1 Hp, 40 s, 40 total
Yao Guai Meat: 2 HP, 25 s, 50 total
Mole Rat Meat: 1 HP, 30 s, 30 total
Mirelurk Meat: 2 HP, 20 s, 40 total
Human Flesh: 1 HP, 80 s, 80 total
Dog Meat: 1 HP, 30 s, 30 total
Ant Meat: 1 HP, 30 s, 30 total
Softshell Mirelurk Meat: 1 HP, 60s, 60 total
Hatchling Mirelurk Meat: 1 HP, 50s, 50 total
Bloatfly Meat: 1 HP, 20 s, 20 total
NukaLurk Meat: 2 HP, 80 s, 160 total (Only few in the world)
Radroach Meat: 2 HP, 10 s, 20 total
Mole Rat Wondermeat: 2 HP, 35 s, 70 total
Strange Feast: 3 HP, 50 s, 150 total


Preserved Food/Snacks: HP recovery over time, slow, low returns
Crunchy Mutfruit: 1 HP, 20 s, 20 total
Noodles: No Change: 1 HP, 20 s, 20 total
Salisbury Steak: 1 HP, 30 s, 30 total
Mr. T Cereals: No Change
Sugar Bombs: No Change
Cram: 1 HP, 25s, 25 total
Dandy Boy Apples: 1 HP, 15 s, 15 total
Blamo Mac and Cheese: 1 HP, 25s, 25 total
Instamash: 1 HP, 15 s, 15 total
Fancy Lads Snack Cakes: 1 HP, 15 s, 15 total
YumYum Deviled Eggs: 1 HP, 15 s, 15 total
Pork N' Beans: 1 HP, 30 s, 30 total
Bubblegum: 1 HP, 10 s, 10 total
Potato Crisps: 1 HP, 12 s, 12 total
Gum Drops: No Change
TV Dinner: No Change
Bubba's Black Tire Donuts: No Change
C-Ration (Chicken & Veggies): No Change
C-Ration (Meat & Beans): No Change
C-Ration (Meat Hash): No Change
Cheezy Poofs: No Change
D-Ration (Caramel): No Change
D-Ration (Chocolate): No Change
Roadkiller's Mystery Jerky: 1 HP, 200 s, 200 total, Rads +2/200s (God knows what's in that

- Sanitizer weakens the rads significantly though)


Drinks: Instant HP, other effects
Nuka Cola: No change
Purified Water: No change
Dirty Water: No change
Nuka Cola Quantum: No Change
Blood Pack: No Change
Ice Cold Nuka-Cola: No Change
Brahmin Milk: 30 HP, Rads -40, Value 20
Brahminana: 50 HP, Rads -20, Value 25
Brahminberry: 40 HP, Rads -30, Value 20
Brahminilla: 80 HP, Rads -10, Value 40
Brahminocolate: 60 HP, Rads -15, Value 30
Brahmint: 100 HP, Rads -0, Value 50

==========
FOOK 2 - MMM Balanced Food Changes:

Radscorpion Meat: 3 HP, 15 s, 45 total
Gecko Meat: 2 HP, 20 s, 40 total
Deathclaw Meat: -60 HP, Instant. Sanitizer: 3 HP, 40 s, 120 total
Ghoul Flesh: -1 HP, 30 seconds, -30 total. Sanitizer: 1 HP, 20 seconds, 20 total
Wanamingo Meat: 1 HP, 50 seconds, 50 total, even with Sanitizer
Floater Meat: 1 HP, 25 seconds, 25 total
Deathclaw Blood: Unchanged

==============Installation===============
1) Get ArchiveInvalidationInvalidated And/Or Fallout Mod Manager. Use respective instructions to use.

2) FOOK2 Users or both FOOK2 and MMM - Load FOOK2 - Balanced Food.esp after FOOK 2 modules.

3) MMM users or both FOOK2 and MMM - Load the MMM plugin esp after MMM and FOOK2 Modules.

=========Troubleshooting===========
This may conflict with any mods that alters the food in Fallout 3.

=======Future Plans========
I recall that Point Lookout adds food. I'll add an extra module for this if those are overpowered when I finally get to that in my file.