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SrJulie

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SrJulie

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93 comments

  1. Supi999
    Supi999
    • BANNED
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    Hey you could make voice acting by collect bunch of pepole to voice acting and send the voices to you from email. I am one volynteer to voice acting if you want.
  2. Supi999
    Supi999
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    Guestion: Does this mod have voice acting? Ok sorry there is no voice acting.
  3. Tank0123
    Tank0123
    • member
    • 2 kudos
    I have a question. Is this mod compatible with Mothership Zeta Crew? MZC pretty much overhauls the entire ship for the uses of your own army/city. I hope it is; this mod looks good, but I like MZC too.

    Edit: Nevermind, someone already asked.
  4. SrJulie
    SrJulie
    • member
    • 11 kudos
    For those interested, and those who have asked, I am in the process of porting over this mod to Fallout New Vegas. It is on the Fallout New Vegas Nexus site as Mothership New Vegas.

    The advantage to this is that there is mod will not ocnflict with other mods.
  5. xaosbob
    xaosbob
    • premium
    • 30 kudos
    THIS is what I always wanted to have after finishing Zeta. I'm just about to start a fresh game after a few months away from Fallout, and I'm very excited by the prospects here. I, for one, encourage you in your efforts to develop it to your heart's content!
  6. SrJulie
    SrJulie
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    • 11 kudos
    Schedules change and people get busy. since I already where two professional hats mine was busy for some time. However I have started to work on this mod again. If there is sufficient interest I will post my updates.

    Julie
  7. SrJulie
    SrJulie
    • member
    • 11 kudos
    Schedules change and people get busy. since I already where two professional hats mine was busy for some time. However I have started to work on this mod again. If there is sufficient interest I will post my updates.

    Julie
  8. tnu
    tnu
    • member
    • 25 kudos
    it also causes a conflict in the fact that this mod actually changes the homing becon rather then the actual Bride the Bride in this mod is a new Cell entierly.
  9. oliv897
    oliv897
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    @StrykZ

    Yes it will cause a conflict with the prior notice being that to the left side of the bridge is a completely new area but in the mothership zeta crew addon you can see this is where you access the council chamber and officer living qauters.
  10. StrykZ
    StrykZ
    • member
    • 33 kudos
    dont know if this has been asked before but since this mod replaces the bridge of the ship does that mean it will conflict with mothership crew mod? http://fallout3nexus.com/downloads/file.php?id=8747
    thanks