Fallout 3

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CMF

Uploaded by

Darkfirebird

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About this mod

Changes the Movable Statics of those interesting items to be able to be picked up.

Permissions and credits
CMF-Zeta

Description:
Changes the Movable Statics of those interesting items to be able to be picked up. This was more of a personal mod then public. I really wanted some of those 'frisbee' looking items :) So I decided to make the other 'item like' statics to be lootable.

Requirements:
>>> Mothership Zeta DLC.
I got a few PMs about why it don't work for them. And one was they did not have Zeta. I cannot include the Models etc from the DLC as it is against their terms etc.

Install:
Place CMF-Zeta.esp and CMF-Zeta.esm into your Fallout3 Data folder.

Load Order:
CMF-Zeta.esm should load after Zeta.esm.
CMF-Zeta.esp should load last to ensure it works. ( Although I have not found a mod to conflict )

Uninstall:
Drop all the items that weren't lootable before.
Save.
Disable CMF-Zeta.esp and CMF-Zeta.esm.
Reload your file and save again.
And thats it.

Credits:
Bethesda for the DLC :D
Chemix for the Icons:
-Alien Assimilator
-Alien Deconstructor
-Alien Matrix Cube
-Alien Data-Matrix
-Alien Constructor
Me for actually doing this.

Other Notes:
The Master File is mainly for those modders who want to make use of these nifty items and/or give them different names.
If wanted I can add more of the statics to be lootable. I only picked the most usual looking ones, but not limited to, the lamps and 'frisbees'.

-Version History-

1.0.0 - Initial Release
1.1.0 - Added Value and Weight to all items.
1.1.3 - Added 3 Icons ( Thanks to Chemix )
1.1.5 - Added 2 more Icons, also made by Chemix.