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Created by

Kai Moonbourn

Uploaded by

Soltis

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About this mod

Simple mod that attempts to make weapons realistically accurate.

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This mod is designed to remedy a glaring defect in the design & gameplay of Fallout 3; namely, that nearly every weapon exhibits a grossly exaggerated cone of fire.

Almost every pistol, rifle, and automatic weapon in Fallout 3 has an inaccuracy at least twenty times that of its real life counterpart; this is not counting the energy weapons which are even worse: the idea that a laser could "drift" or leave the muzzle of a weapon with any measurable deviation is simply implausible.

The gameplay impact of restoring realistic accuracy to Fallout 3 weapons is significant. Enemies can and will remove large chunks of your health (and limbs) in single volleys of fire, and groups of enemies can be devastating.

I would appreciate feedback and suggestions; I would also like anyone who has real-world data on any guns that are similar to ones found in FO3 to let me know so I can update their stats accordingly.

This mod is based on Fallout 3 and all of the DLC up to Mothership Zeta; it is split apart by parent ESM so you can apply it as-needed for each different DLC; these are all packed together in one RAR for your convenience.

There is an additional set of ESPs that correct the same problems in FOOK, as well as the FOOK mods to all the DLC; these are split apart into separate ESP files, and included in a single RAR for your modding pleasure.

Enjoy.