About this mod
This is my space station mod, it needs some work, but I need to know what I need to add in your opinions. Requires Mother Ship Zeta!! Need someone to make me a Uniform for this mod!
- Permissions and credits
Requires Mother Ship Zeta!!
V4: V4 has new Living Quarters (male and female), a new mess hall, a sick bay with automated healing machine, a bridge (acessable through Captains living quarters), and a revised engine room, it looks alot better.
V3: V3 has fixed the stars bug and you no longer need the communicator to go to the station, instead use the homing beacon, read below.
V2: V2 has Navmesh and changed a few things around, also a new weapon is in your living quarters; thanks to bigsol81 for his textures.
To Install just put the esp file into your data folder, and activate it through FOMM or Fallout 3 Launcher.
I have included my own Replicator in the Living Quarters, it will make a selection of food and drink from a menu that pops up when you activate it, give it a try.
To get to the Station, there is a homing beacon outside Megaton (look in images), use that to get to the station.
Notes:
The Decontamination room doesn't work just yet, it will remove all rads when you walk through it, but I'm working on it.
There is a console in the Living Quarters which is a GNR Radio, its between the toilet and replicator.
I need some help from anyone who is good at making meshes and textures, I would like to add NPC's to the station, but they will need uniforms, I have this idea: http://thenexusforums.com/index.php?showtopic=142015
Bugs:
There is a bug where the stars you can see our the window do not appear, I am working on this, there seems to be some sort of large black circle following the mouse or something. (FIXED IN V3)