0 of 0

File information

Last updated

Original upload

Created by

Eleglas

Uploaded by

eleglas

Virus scan

Safe to use

Tags for this mod

About this mod

This is my space station mod, it needs some work, but I need to know what I need to add in your opinions. Requires Mother Ship Zeta!! Need someone to make me a Uniform for this mod!

Permissions and credits
This is my space station mod, it needs some work, but I need to know what I need to add in your opinions.

Requires Mother Ship Zeta!!

V4: V4 has new Living Quarters (male and female), a new mess hall, a sick bay with automated healing machine, a bridge (acessable through Captains living quarters), and a revised engine room, it looks alot better.

V3: V3 has fixed the stars bug and you no longer need the communicator to go to the station, instead use the homing beacon, read below.

V2: V2 has Navmesh and changed a few things around, also a new weapon is in your living quarters; thanks to bigsol81 for his textures.

To Install just put the esp file into your data folder, and activate it through FOMM or Fallout 3 Launcher.

I have included my own Replicator in the Living Quarters, it will make a selection of food and drink from a menu that pops up when you activate it, give it a try.

To get to the Station, there is a homing beacon outside Megaton (look in images), use that to get to the station.

Notes:

The Decontamination room doesn't work just yet, it will remove all rads when you walk through it, but I'm working on it.

There is a console in the Living Quarters which is a GNR Radio, its between the toilet and replicator.

I need some help from anyone who is good at making meshes and textures, I would like to add NPC's to the station, but they will need uniforms, I have this idea: http://thenexusforums.com/index.php?showtopic=142015

Bugs:

There is a bug where the stars you can see our the window do not appear, I am working on this, there seems to be some sort of large black circle following the mouse or something. (FIXED IN V3)