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xRevan117x

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xRevan117x

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About this mod

Requires Mothership Zeta! Replaces Alien Power Modules with Alien Power Cells! You can now have 1000+ ammo for your Alien Blaster!

Permissions and credits
Standardized Alien Ammo
By:xRevan117x

Description
===========
I found it odd that the Alien Blaster uses Alien Power Cells and every other weapon added in Mothership Zeta uses Alien Power Modules. So I decided to stanardize the aliens ammo. All Alien Power Modules have been replaced with Alien Power Cells.

You can now have 1000+ ammo for your Alien Blaster!

New in Version 1.2
==================
Completely redid the entire mod and made it so that alien power modules were replaced by alien power cells.
(Yes I'm and idiot =P)

New in Version 1.1
==================
The Firelance crashsite drops Alien Power Modules!

Installation
===========
1: Extract the files from the Standardized Alien Ammo.ZIP file
2: Copy the .esp into the data folder in your Fallout 3 folder
3: Start Fallout 3 Launcher, click Data Files, check the Standardized Alien Ammo.esp.

Uninstall
=========
1. Start Fallout 3 Launcher, click Data Files, uncheck the Standardized Alien Ammo.esp file.
2. Delete the files associated with this mod.

Known Issues or Bugs
====================
New character's will never encounter alien power modules, but characters who have already gone through the ship and picked them up before this mod will keep them.

If anyone has a script that will fix this please email it to me. Because I don't know how to make it work.

Contact
=======
You can send me an email to: [email protected]

Credits
=======
Thanks to Bethesda for the Fallout 3 and Mothership Zeta.

If you want to use this in your mod or you want to edit it and re-upload it, ask me first, I will most likely say yes.