About this mod
Adds a New one handed melee weapon to a locked safe inside Alexandria Arms.
- Permissions and credits
- Mirrors
For those that are wondering here is a basic rundown of the weapon's stats. Please note that i mainly built this for my game which is set on Very Hard with MMM - Increased Increased Spawns.
base damage 50(at 100 melee skill)
deals 5 shock damage per second for 5 seconds
Added Damage to Mechanical Enemies(ie Robots) 200
Added Damage to flesh based enemies 50
Causes 1 second of paralysis to flesh based enemies
once i finish writing the background story you will see how the damages fit in.
Future Plans:
Better Handgrip Model(still learnin blender/3ds max)
Background Story.
Quest to get the blade.
and hopefully much more.
Update:
V1.0b
- Fixed World Object Crash
V1.0c
- Custom Sounds are finished
- Custom Impact Data Added
- Custom Weapon Effects Added
- Lowered Base Damage to Allow for Scripted Damage Effects
V1.0d
- Modified Scripted Damage to be Usable In Lower Difficulties.
- Added Arc Gauntlet Tho Not in Game it Can Be Added Via Console with this Additem Code: xx0022A8
- The Gauntlet Is Not Finished But If You Find Any Bugs With It Let Me Know.
V1.0e
- Fixed Red ! mark Problem.
- The Blade should no longer hide the backpack.
Requirements:
Fallout 3
Recommended:
Very Hard Difficulty
MMM - Increased Increased Spawns
Installation:
Unzip it in Data folder and Activate ArcBladeV1c.esp
Updating Instalation:
Deactivate ArcBladeV1.esp.
Unzip it in Data folder and Activate ArcBladeV1c.esp.
Dont know yet if you have to aquire the blade again tho.
Just in case here is teh additem code: xx000EA7 Remeber that the xx in front coresponds to the position of the esp in your load order.
Thanks,
Rendalli