I'm not sure if I ever came back to this to up-vote, but I'm doing a second playthrough of Fallout 3 waaay after the fact and I remember this mod then and now. I fought and defeated an army of aliens. I defeated the Enclave, purging them from the Capitol Wasteland. I've murdered more raiders, deathclaws, ghouls, and crazy robots to the point where I'm a one man holocaust. And yet... despite being a legendary hero for the ages... some crazy guy in a boat is the one to bring me down, cut open my head, and rip away a piece of my brain. Hhhhhhhhhhhhhhhhhhell no!!
If it had been anyone but Tobar, I might have been willing to accept it. If the Enclave had done it... I would have been fine with it. But after being through all that crap, and then some random jack-off is the one who gets the drop on me... no... just no.
So much this. Five years later I'm bumping the comment that already said most of what I had to.
I hate when games need you to be gullible to progress. Always have to headcanon nonsense like reckless self-sabotage and find some excuse to leave companions behind, which I never would.
Thanks for this mod. Back when I played Fallout 3 on PS3 I intentionally didn't get this DLC because of how much it would butcher my character. Now I'm doing it on New Vegas with Tale of Two Wastelands, and there is no other way I'd want to experience it. Well, I was considering making my own sequence, but the F3 Geck always crashes for me.
I'm not sure you will see this message considering that you haven't visited Nexus for 2 years, but if you do, know that you have my deepest gratitude!
When I first saw on Fallout wiki that there is such wicked plot twist, I though I'd just skip the quest, but then I learned it's a main quest and was like "WTF?!". Doing this quest the official way would ruin my entire immersion in the game. The only thing I would be able to think about till the very end is that my character is missing a part of his brain that was taken by some psycho. The Great Hero, The Savior, The Hope of Capital Wasteland etc, and he's lobotomized? Srsly, Bethesda?! Hell, I'd rather go through a plot twist which would get my character raped ('cause, well, his ass will heal, the rape will be avenged, and soon the fading memories will be the only things left), but not this atrocity.
Once again, thank you very much! Your mod worked like a charm.
i'm not certain, i'm going to replay point after getting some mods for it, but i'm pretty sure that tobar lobotomises you on the boat ride to lookout, i was under the impression that the swamp hallucination is an awakened semi-memory
"Hearing Voices: It is revealed by Nadine that when people are rendered unconscious by the Mother Punga,
Tobar sneaks into the Sacred Bog and removes a part of their brains.
When confronted, he taunts the Lone Wanderer about their "spirit walk", then attempts to justify his actions by stating it's what he needed to do to survive, and that the Lone Wanderer has killed far more people than he has. Afterwards he becomes hostile and will attack with a scoped .44 magnum. He will actually have the chunk of your brain he removed in the Engine Room, which you can take."
Thanks for the mod. I would have used console commands rather than let my character have a Lobotomy. (well, not really a Lobotomy, but still bad enough)
To all the people who are saying that they don't like how wrong being lobotomized was and comparing it to something else wrong (? What, rape?)
You do realize this is all taking place in a game set in a world in which the whole world is pretty much DEAD and is overrun by violent super mutants and half-rotten immortal ghouls, right? This isn't a pretty, happy, fun-time land where you are a super hero that rights wrongs and, at the end of the day, makes everything better. The world of Fallout, really, should be about as far from PC as possible.
I'm reminded of something the call-taker at id software said to people when they called to complain that you could kill dogs in Wolfenstein 3d. It's so wrong! They're just dogs!, they said.
You know you can kill PEOPLE in this game too, right?
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All in all, I might use this mod for testing Point Lookout quest stages.
27 comments
If it had been anyone but Tobar, I might have been willing to accept it. If the Enclave had done it... I would have been fine with it. But after being through all that crap, and then some random jack-off is the one who gets the drop on me... no... just no.
I hate when games need you to be gullible to progress. Always have to headcanon nonsense like reckless self-sabotage and find some excuse to leave companions behind, which I never would.
Very good mod.
I'm not sure you will see this message considering that you haven't visited Nexus for 2 years, but if you do, know that you have my deepest gratitude!
When I first saw on Fallout wiki that there is such wicked plot twist, I though I'd just skip the quest, but then I learned it's a main quest and was like "WTF?!".
Doing this quest the official way would ruin my entire immersion in the game. The only thing I would be able to think about till the very end is that my character is missing a part of his brain that was taken by some psycho. The Great Hero, The Savior, The Hope of Capital Wasteland etc, and he's lobotomized? Srsly, Bethesda?!
Hell, I'd rather go through a plot twist which would get my character raped ('cause, well, his ass will heal, the rape will be avenged, and soon the fading memories will be the only things left), but not this atrocity.
Once again, thank you very much! Your mod worked like a charm.
Best regards,
Leonion.
[Removing "Identical to Master" records done] Processed Records: 46, Removed Records: 2, Elapsed Time: 00:00
"Hearing Voices: It is revealed by Nadine that when people are rendered unconscious by the Mother Punga,
Tobar sneaks into the Sacred Bog and removes a part of their brains.
When confronted, he taunts the Lone Wanderer about their "spirit walk", then attempts to justify his actions by stating it's what he needed to do to survive, and that the Lone Wanderer has killed far more people than he has. Afterwards he becomes hostile and will attack with a scoped .44 magnum. He will actually have the chunk of your brain he removed in the Engine Room, which you can take."
You do realize this is all taking place in a game set in a world in which the whole world is pretty much DEAD and is overrun by violent super mutants and half-rotten immortal ghouls, right? This isn't a pretty, happy, fun-time land where you are a super hero that rights wrongs and, at the end of the day, makes everything better. The world of Fallout, really, should be about as far from PC as possible.
I'm reminded of something the call-taker at id software said to people when they called to complain that you could kill dogs in Wolfenstein 3d. It's so wrong! They're just dogs!, they said.
You know you can kill PEOPLE in this game too, right?
------
All in all, I might use this mod for testing Point Lookout quest stages.