Fallout 3

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Created by

Nevenbridge81

Uploaded by

nevenbridge81

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About this mod

Unique recon armor with helmet, goggles, pipboy and glove. Better invisibility, stats and piplight.

Permissions and credits
IMPORTANT NOTES
---------------

If you have downloaded the 2.0 or previous version it had an ids conflit with a workbench mod. Download the new 2.01 version.

In my opinion this is the best recon armor out there. The time i spent here is worth a try.

Items will pop up at vendors when they will renew their stock and caps so you ll have to wait 1 or more days.

Desert Skin Pack here
Glowing version here


Let me know what you think about the Stats, the values etc, etc. Feedbacks are important to improve the mod.

Night Strike Armor 2
--------------------

This mod provide a unique armor, helmet, googles and replace the Pipboy.
These are the Stats of the items

Night Strike Armor

Value 1000
RD 32
Endurance +1
Rad Protction +20
Fire Protection +30
Energy Protection +30
Stealth (While sneaking) +30
CND +50%


Night Strike Helmet

Value 300
RD 5
Perception +1
Light Weapons +5
Energy Weapons +5
CND +50 %


Night Strike Goggles

Value 150
RD 2
Perception +1
Action Point +10



These items can be bought at almost any vendor for more or less 2000 caps
(depends on your bartner skill).

They can be repaired from several different items including scrap parts.

The light of the Pipboy has a different hue: yellow\orange istead of green and
his radius has been increased by 67%.

This mod is incompatible only with mods who change the vendor lists (anyone i know)

Updates in this version:

The armor will give a +30 stealth bonus when sneaking istead of the +10 sneak skill.
My idea was to bind a new key to activate the "Night Field" but i am having problem
with the scripts (when GECK and FOSE will be out i think i ll solve the problem. I need
to be less noob too :D ).
To accomplish this i took inspiration from Qzilla Stealth Boy Armor Mod adding a
CTDA field to check if the armor wearer is sneaking. With this mod you can give the
armor to your companions without having problem of perma-stealth with em.
Anyway there is a little mesh problem with the helmet when equipped by ghouls (Charon)
but is passable.
Added Fire and Energy resistence cause a player asked me. This make me spent a lot of time
with Fo3edit and FOMM.
Added new sound effects when equipping the armor and when sneaking. I hope you will like em.
Improved texture files and normal map with their relative alpha channel for the female armor,
pipboy and the helmet (i will improve the male one too). They use more video memory anyway.
Changed the value of items to 1450.

I used buttons textures by Rbuke10 on my Pipboy. Thx for em :D


You will be able to download skin packs only as usual.

I am unemployed atm so i am wasting time modding :D
I want to learn more.
If any skilled modder read this i would like to have a scripting guide or tutorial cause
i read the Oblivion ones but they dont seem to work :(


Installation
------------

1) Locate your Fallout3 install dir.
2) Override your Data folder with the one i put in the compressed archive.
3) Load your fallout launcher and add "Night Strike Armor 2" to the data files loaded
on game start up.
4) Launch the game!

If you were using the previous version simply delete the old Nigh Strike Armor.ESP file
and override the data folder. Once in game unequipp and reequip your armor.
Dont use the previous mod with this!!!


Feel free to make what you want with these files. Simply name me in end titles ghghgh :D