Fallout 3
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DarkanX

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darkanx

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108 comments

  1. markjaesell
    markjaesell
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    • 0 kudos
    What is the schematics' baseid? I want to test it.
  2. Darthmufin
    Darthmufin
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    • 3 kudos
    Is the cryolator based on something? Because Bethesda then put a cryolator in fallout 4 so when i saw this mod i was surprised 
    1. SlinkyPilot
      SlinkyPilot
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      The cryolator was originally supposed to be in fallout 3 but was left cut out the game, the models that this mod added is actually accurate to bow bethesda intended it to look like, if it was actually released in fallout 3, so i count this mod as 100% lore friendly
  3. DiscoInferno
    DiscoInferno
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    This mod caused almost all robots to stop firing, but they kept trying to back up and pew-pew enemies. Found that this mod removed their ammo for their natural weapons so added it back with FO3Edit. Please be aware of this problem with the mod from 2009.
  4. nicolaec99
    nicolaec99
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    • 4 kudos
    this is a shame when I have this mod enabled in fomm fallout mod manager my game crashes before it even gets to the main menu this mod needs a fix it is unplayable.
  5. Gunslammer
    Gunslammer
    • member
    • 3 kudos
    You have to kill Joe Porter to get his Schematics? That sucks.

    Also you should have waited and used the cryo effects from the Mothership Zeda dlc, you also wouldn't had to make Mines and Grenades, the dlc already had that, could of just put those in the vendors.
  6. ozzyfan
    ozzyfan
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    Just a heads up, this mod adds a 2hand reload animation that may cause problems in game and error messages in the Geck. when viewing weapons. Thanks to Darkanx for making this a modder's resource, I plan to include it in one of my mods.
  7. Dpratt600
    Dpratt600
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    the spoilers indicated schematic locations...none there...am i to waste my time looking fpr the one you say is already built? or do you have te base id?
  8. siddlicious
    siddlicious
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    game crashes everytime i try to start,no matter if i have craft and no matter which esp i choose
  9. SGTDRE
    SGTDRE
    • supporter
    • 23 kudos
    @prensa

    Thank you for posting that link to the FO3 Tweak Guide, as I am in the process of getting the mods I would like to use and reinstall FO3 on this New Rig that I just built about 3 months ago.
    And I have a Core 2 Quad Q9650 running at 3 Ghz. If by chance I run in to problems I will check out that Guide for sure.

    Kudos Given.

    Thanks again.
  10. prensa
    prensa
    • supporter
    • 292 kudos
    NuclearCorn - Hello!

    Have you taken care of Archive invalidation? Affects mods that add textures.

    Unless taken care of new textures will not show up properly.

    Either download & activate:

    ArchiveInvalidation Invalidated
    http://www.fallout3nexus.com/downloads/file.php?id=944

    Or, if you use FOMM click on Toggle Invalidation on the right.

    Hope this helps!

    Prensa