Fallout 3

About this mod

Find a strategic location, start your village, establish trade routes and alliances, and fight for your freedom!

Permissions and credits
  • Mandarin
Arcoolka has retired.

This is the end, my beautiful friend(s)
Right, after long time I have definitely decided to stop modding. RTS will be not more supported by me, also I will not develop any other mod. I spend nice time here, but my lifes train is asking me to follow him to the next station. I would like to thnx to everybody who actively contributed for this site. I made this mod for you and you gave me great feedback and help. I wish you good luck and I wish your dreams come true.

If you have any questions, please read the Walkthrough and FAQ
RTS NW FAQ http://fo3settler.webs.com/apps/forums/topics/show/2848549-rts-nw-faq
RTS NW Walkthrough http://fo3settler.webs.com/apps/forums/topics/show/2860818-rts-nw-walkthrough


Forget everything you knew about RTS and download "Real Time Settler - New Wave"/

All the best from the old:
- setting up and managing your own village
- gathering materials
- blueprinting objects
- crafting of weapons, clothing and equipment
- defending against encounter attacks

And new features:
- ability to recruit most NPCs in the game as companions or villagers
- enterable house interiors for your inhabitants
- three universal types of interiors.
- destructible walls, watchtowers and other facilities / credit to skykappa
- universal repair parts for your armors and weapons
- Fruit tree and vegetable farming / credit to ripvanwinkle111
- Faction disguises
- and much more (take a look at video section),

All new, completly remade designs and code. . .


Like father, Like son. The lone wanderer set out into the wastes lead by the heroism of his father, The chance to change the world the chance to do good... That is what the lone wanderer did, Rebuilding of civillization. The people need a saviour they need someone to rise against the harsh vices that has claimed many, You my friend set out into the world to create an image of architecual brilliance create a save haven for those needing shelter.
With the world at your finger tips what will you do?

Every empire starts somewhere, with one village, Every empire has a great ruler
And that my friend is you.

Build your village, a beacon of hope in the Wasteland.
Decorate your village with furniture and trinkets.
Manufacture weapons and armor and sell it on the open market.

Before instalation

RTS NW requires FOSE v1.2 b2 - http://fose.silverlock.org/
RTS NW requires Fallout mod manager v 0.11.9- http://www.fallout3nexus.com/downloads/file.php?id=640
RTS NW requires F3 patch 1.7 (the lastest)
RTS requires ArchiveInvalidation Invalidates or similar utility - http://www.fallout3nexus.com/downloads/file.php?id=944
Or, from FOMM, toggle invalidation.

!!!Disable all content associated with previous version of RTS!!!


1. Unpack WINRARed RTS NW.fomod to any directory
2. Activate FOMM / PackageManger / Add new option
3. Search for and open unpacked RTS NW.fomod
4. Activate added RTS NW via FOMM / PackageManager / Activate button


1. Deactivate via FOMM / PackageManager / Deactivate button
2. Delete added RTS NW via FOMM / PackageManger / right click on RTS NW


After loading the game with RTS NW enabled just wait somewhere in Wasteland, till brahmin Bess will find you.

RTS NW FAQ http://fo3settler.webs.com/apps/forums/topics/show/2848549-rts-nw-faq

RTS NW Walkthroughhttp://fo3settler.webs.com/apps/forums/topics/show/2860818-rts-nw-walkthrough

RTS NW Unofficial Beginners Guide http://www.fallout3nexus.com/downloads/file.php?id=13414


Volume 1st / patch:
- anvil´s bug fixed
- added debugging procedure to restart blueprints handling via "Mod´s settings/Debugging/Rest blueprints handling" button

Volume 2nd:
- added packed metal plate, scrap ground plate and log which can be obtained via dialog with Smith / Lumber Jack

Volume 3rd:
- fully equipped placeable Camp Tent for traveling,
- option to order your companions to chop down trees (after you place the Camp Tent and assign trees)
- rehire villagers from common houses back as your companions,
- Life in the village option/ with this feature enabled your inhabitants will freely roam around your village from 8 a.m. to 6.pm.
- disabled annoying companions asking for your weapon, time delay between random events increased
- soldiers patrol routes fixed, they will now use patrol point list / patrol marker 5,6,7,8
- turret blueprints / yet without appropriate quest line
- a lot of small bug-fixes

All RTS NW - Volumes requires RTS NW.esm main file!!!



Known Issues or Bugs



version beta v 0.1c / a previous one

Recommended for Version 01.c

Fallout mod manager http://www.fallout3nexus.com/downloads/file.php?id=640
CASM http://www.fallout3nexus.com/downloads/file.php?id=3729

If you have problems with Crashing or Freezing, you may want to try these suggestions:
Large Address Aware Enabler for FO3 http://www.fallout3nexus.com/downloads/file.php?id=6510
Fallout 3 Crash fix guide http://www.fallout3nexus.com/downloads/file.php?id=12710
Reduce FO3 Crashes and Freezes http://www.fallout3nexus.com/downloads/file.php?id=7529

* Version 01.c is not compatible with previous version of this mod! Saves made with previous version RTS enabled will not work correctly! Refresh your current save.
Do this by:
- Leave the area
- Save game
- Exit game
- Disable previous RTS mod and ALL IT'S PLUGGINS!
(un-check it in FOMM if you use it)
- Load the save
- Save with RTS(Both versions ticked OFF) NOT in use
- Exit game
- Enable new RTS again
- Load your game again and it should be refreshed, your old village gone.
- You can now start enjoying the green grass on the other side of the fence!
(thnx to Eratic7)