The reason that the Demolitions Expert perk does not modify the Nuka Grenade...
... is because the PYROMANIAC perk includes the Nuka Grenade. On purpose.
So... if you take both perks, the damage of the nuka-grenade will receive a double boost. This mod really needs to disable the boost from Pyromaniac... or don't use the mod at all.
Excellent! Would be possible to make the demolition perk apply to all kind of explosive weapons? (missile launcher, fatman ... although the last one would be extremely unbalanced with this).
You know that nukanade is already a very strong weapon and increasing its damage by 60%. Isn't that a bit too much. That mean if u have 100 explosives skill then u can kill a bemoth with two nukas
Any idea if this will work with the XFO Demolitions Expert perk alterations? That mod alters the damage benefits of this perk but I have no idea if it affects the lists of weapons that benefit from it. Thanks.
Great idea! If I add this in a game where I already have multiple levels of Demolition Expert, will the damage be correct? Or do I have to have the mod before the character starts choosing the perk?
21 comments
... is because the PYROMANIAC perk includes the Nuka Grenade. On purpose.
So... if you take both perks, the damage of the nuka-grenade will receive a double boost. This mod really needs to disable the boost from Pyromaniac... or don't use the mod at all.
Source: http://fallout.wikia.com/wiki/Pyromaniac
http://i55.tinypic.com/11kja0w.png
http://i52.tinypic.com/11bnd35.png
Would be possible to make the demolition perk apply to all kind of explosive weapons? (missile launcher, fatman ... although the last one would be extremely unbalanced with this).
Thanks
Then don't download it. It was pretty much just made for a request.