Don't like one of the redesigns? You can revert any NPC you don't like to their original look by editing our mod with an editor like FO3Edit and simply deleting the characters you want reverted. Voilà! Back to normal. Be sure to remove their entry from any patches you use as well.
Having an issue where characters voice lines are not lip synced - their mouths move much faster than the lines delivery. Not sure if it is because of this mod but I have very few and its 7th in my load order... any advice?
Installing the hd variant of this mod gives females pink heads, installing the standard version instead gives all males pink heads, uninstalling the mod fixes everything (but i really want to keep it), what's going on ? i reinstalled the mod (both standard and hd seperately, not on the same time ofc) at least 10 times each and nothing was fixed, anyone have this weird issue ?
open both mod folders and drag all the files from the standard version to the hd version, if it asks you to replace any files just press skip and see if that works
I'm struggelinmg with my FO3 now.... has anyony encountered a similar problem with this mod? Many NPCs Rivet City Guards (male und female), some of the males in Canterbury Commons or Big Town etc. are only wearing their underwear.... and ist stays so even after reinstalling the mod..
There are no body mods like breeze or dimonized installed (but were before, so the problem may result from one of them or all together....)
I'm not sure if it is really related to this mod, but i'm runnig out of ideas, which mod i can suspect...
Will you consider any thoughts on some of the NPC redesigns in your screenshots? I’m talking about ones where you had the vanilla, an initial fix, and then a newer fix; and I might have preferred the initial fix? No offense at all, I think it should be really obvious we all appreciate everything you’ve done.
ETA: Scribe Yearling is one. BTW, I’m assuming all prior screenshots without later updates are as they were?
I still believe they "become whiter" Cross among other npc... They improve many npc, but screw less npc... but still i dont know why the screw some npc... I love how the improved many npc specially man give them more unique exploit his character, but some woman i didnt like it...
The HD version edits Race records in order to add the eyelashes. The Standard version avoids editing Race records to maintain better mod compatibility.
pretty sure this mod isn't working for me, faces seem vanilla. page says it doesn't have any dependencies yet nothing seems to have been changed, using FOMM and did the archive invalidation thing(as i have done for many many mods)but it just doesn't seem to work. can't imagine what i could be doing wrong?
This mod will conflict with most mods that edit NPCs. NPC records in Bethesda games are an all-in-one package deal. If Mod A edits a character's face and Mod B edits the same character's stats or inventory, the mods are not compatible. A patch needs to be made that edits the NPC to have the face from Mod A and the stats or inventory from Mod B.
You can adjust your load order to prioritize FO3 Redesigned, but then you will lose the changes from whatever other mod is conflicting with it.
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You can revert any NPC you don't like to their original look by editing our mod with an editor like FO3Edit and simply deleting the characters you want reverted. Voilà! Back to normal. Be sure to remove their entry from any patches you use as well.
There are no body mods like breeze or dimonized installed (but were before, so the problem may result from one of them or all together....)
I'm not sure if it is really related to this mod, but i'm runnig out of ideas, which mod i can suspect...
https://www.nexusmods.com/fallout3/mods/23029/
ETA: Scribe Yearling is one. BTW, I’m assuming all prior screenshots without later updates are as they were?
They improve many npc, but screw less npc... but still i dont know why the screw some npc...
I love how the improved many npc specially man give them more unique exploit his character, but some woman i didnt like it...
nothing seems to have been changed, using FOMM and did the archive invalidation thing(as i have done for many many mods)but
it just doesn't seem to work. can't imagine what i could be doing wrong?
NPC records in Bethesda games are an all-in-one package deal. If Mod A edits a character's face and Mod B edits the same character's stats or inventory, the mods are not compatible. A patch needs to be made that edits the NPC to have the face from Mod A and the stats or inventory from Mod B.
You can adjust your load order to prioritize FO3 Redesigned, but then you will lose the changes from whatever other mod is conflicting with it.