Fallout 3

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Project Valhalla Team

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veliv

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About this mod

Project Valhalla is a mod for Fallout 3 When complete the mod will feature a new faction, quests, weapons, armor. Feel free to help!

Permissions and credits
===UPDATE! 18.6.2008===
Letter from Veli

===IMPORTANT!===
Wish to help out or join or our team? Were looking for experienced people with talents in the GECK and programming, mainly those who know there way around editing dialogue and scripts. If you have the talents, drop by our IRC-channel and have a talk with the team and see how you can help.

Please use these links to report bugs:
List of Known Bugs and Report A Bug

Comments are getting flooded and it is much easier to follow the bug status for us from there (hence resulting a more speedy fix). And even better, if you encounter a bug you know how to fix, please come see us at our IRC-channel.


PLEASE VOTE FOR FILE OF THE MONTH

===Plot in short===

European Commonwealth had its own program to ensure the survival of European way of life and the multitude of European cultures. From one of these projects arose Valhalla, founded by people who wanted to rebuild their northern homeland. With the preserved technology and newly formed unity, they soon spread their influence over the Nordic wastes.

The late European Commonwealth did not have as advanced fusion technology as the US, mainly lacking the ability to produce compact enough solutions of it to be used in mobile applications. The scientist at The Great Academy of Valhalla uncovered information that lead them to believe that such technology could to be found on the American continent. After some debates and lobbying at the senate, Valhalla decided to send out a new expedition to recover this technology and to form a trading post to Vinland (name of America in the Valhalla chronicles).

The expedition consisted of two ships, but unfortunately only one of them made it to America. The ship Frøydis was lost in a storm on the way to America and was never heard from again. The other ship, Naglfar, was damaged. Lost of Frøydis meant that they had to scrap their plan of creating the trading post and focus on finding fusion technology. Once ashore, they clashed with harder resistance than they had expected (they weren't prepared for super mutants) and many soldiers were cut down. After days of intense fighting on the shoreline, Valhalla's troops were able to hold back the super mutant attack's while their pioneers dug bunkers near the shoreline. Once the bunkers were complete, troops fighting on the shore retreated inside and Naglfar wiped the shoreline clean of mutants with its artillery.

Weakened and pinned down on the shore, Valhalla's troops were unable to send squad's to scavenge the wasteland for fusion technology. This means that they must hire an outsider's to do their bidding on the mainland. Guess who that might be...


===Features===

* New location by the sea
* New faction
* New quests
* New weapons
* New armor
* New radio station!
* New buildings
* New characters!
* Voice Acting

===General Installation===
Extract contents of archive and place all files within your Fallout-Data folder.

It is generally advised to use Timeslip's Fallout Mod Manager when properly setting up and installing any mod.

Please use Quarn's ArchiveInvalidation Invalidated for all new textures and models to show up correctly in game, we do not provide a invalidation entry list because it is pointless when you can use this easy and great working tool.

===Notes on BETA Version===

This is the first Public BETA that the team has released to the public, as such in its current state the mod is not complete. Meaning it is expected to contain bugs, this is why we released it to the public, to get feedback so we may address them. But do not confuse some of the mods incomplete features as bugs. There is not fully dialogue for every character yet, most generic NPC's just have placeholders. As we continue to work on the mod we will eventually finish voice recordings and lip-synch. Not all of our intended textures and models and features are in, they will be done as the more important pats of the mod are resolved. Be patient, we area small international team of modder's who do this for free in our spare time amongst our busy lives at work and/or as students. We only can do so much at one time, and at this point our main goal is to resolve and major issues that our brought to our attention.

===Known Bugs===
View a List of Known Bugs at our wiki.

===Report a Bug===
You may Report A Bug on our issue tracker at our wiki.

===Credits===
Project Valhalla Team:
Veliv
Istvan56
Illyism
Erki
KrazyKommy
MDarkbladeM
Tempeste

Main Contributors:
Andragorn - For Armors and Berets Source with Work by Veliv
vashts1985 - For FN FAL and SAKO TRG 42