File information

Last updated

Original upload

Created by

Alystin

Uploaded by

angleae

Virus scan

Safe to use

Tags for this mod

About this mod

Changes the orientation of the Rivet City interior cells to match the exterior cells.

Permissions and credits
---Updates---
(V5.2) Minor changes. One wall & one door slightly misaligned.
(V5.1) Added missing mesh that I forget in V5.
(V5) Moved bucket in marketplace that was placed merged in a ladder/stairway
Added some direction signs in new stairway intersection from marketplace to upper/mid decks
Removed peek-a-boo lighting from ceiling of science lab (they were originally placed there as light through the flight deck)
Changed science lab ceiling cover (to cover up the holes in the ceiling
(V4) Fixed glowing lattices in marketplace
Changed aft hangar doors to something taller
(V3) Added aft hangar doors
Fixed glowing lattices in aft hangar
(V2) Fixed glowing pillar
Added compatability with Aventhorn's The Den a Rivet City Player Home

---Orignial Readme---
Changes the orientation of the Rivet City interior cells to match the exterior cells.

Normally in the game, the outside of Rivet City goes East-West but inside it actually goes North-South. This mod fixes this problem. It also changes where the various levels are. Normally the upper deck is on the same level as the marketplace but that level on an aircraft carrier is all hangar deck so I moved all living quarters below the hangar deck level (and added an aft hanger). Also the stair well had the entry from outside to low and was raised.

All changes have been navmeshed (except the new aft hanagar) so it should play well with companions.

Inconpatible with: Unknown, works with Owned! Should work with Dtoms Rivet City Apartment (nothing in that area was changed)

Forum thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=981267
Top