a simple mod making all laser weapons penetrate enemies the way lasers should have been.
To clarify there are 4 types of projectiles in Fallout 3:
*Missile - Projectile used for bullets or rockets...anything that travels in a straight line.
*Lobber - Projectile used for grenades, rocks, mines...anything that is lobbed and can bounce around.
*Beam - Projectile used for energy/beam weapons.
*Flame Projectile for fire-based weapons like the Flamer. Flame projectiles are not stopped by striking an actor but otherwise behave like missiles.
So basically what I did was change the projectile type of LaserBeams to Flame type.
to install put .esp file in your data folder and activate it before playing.
To clarify there are 4 types of projectiles in Fallout 3:
*Missile - Projectile used for bullets or rockets...anything that travels in a straight line.
*Lobber - Projectile used for grenades, rocks, mines...anything that is lobbed and can bounce around.
*Beam - Projectile used for energy/beam weapons.
*Flame Projectile for fire-based weapons like the Flamer. Flame projectiles are not stopped by striking an actor but otherwise behave like missiles.
So basically what I did was change the projectile type of LaserBeams to Flame type.
to install put .esp file in your data folder and activate it before playing.