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The Two-Handed Shishkebab!

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Follow me on Twitter (@nujakujata)! If I get over 1k followers from this community, I'll create a Reinforced Chinese Stealth Suit mod for Fallout 4!

Name: Skewer, the Two-Handed Shishkebab
Version: 1.2
Date: 2/16/2010
Category: Weapons
Requirements: N/A
Author(s): Gaijune (aka Shake)

Simply put, a Two-Handed version of the Shishkebab. It cuts, it slices, it burns! Three versions are available.

Skewer: A packless greatsword that lights on fire when drawn
Broken Skewer: Flameless and doesn't benefit from added fire damage
Prototype Skewer: Incorporates the Shishkebab's tank and includes the flame effects

***1.2 Updated***
- 3 versions of the Skewer are introduced (Skewer, Broken Skewer, Prototype Skewer)
- Modified stats of each weapon (now its virtually identical to the shishkebab, with slight alterations for each version)
- Enhanced flame effect includes a damage bonus if you have the Pyromaniac perk
- Added new locations
- Added a custom repair list

- Meresti, near Vance's fridge
- Megaton, on Simm's lookout

Broken Skewer
- Megaton's Lady's Restroom, in a stall
- Red's Clinic in Bigtown, near a bed

Prototype Skewer
- Megaton's Armory, on a shelf
- Citadel's Lab, on a workbench

Alternatively, use the following codes with the console (XX represents the Mod Index number, found next to the File category in FOMM):

Skewer XX000EA7
Broken Skewer XX001BF6
Prototye SkewerXX001BF7

1. Copy the .esp file and respective Data files over to (install folder)\Fallout 3\Data\
2. Start the Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

1. Delete the .esp file and 3EF/Weapons/skewer.nif

1.0, 2009/04/09 - Initial Release
1.1, 2009/04/09 - Fixes, on-equip flame effect
1.2, 2010/02/15 - New versions, new locales, stat changes, custom repair lists

My Mods

[email protected]

Thanks to My Love
Thanks to Bethesda for creating Fallout 3
Thanks to for the a one-stop-shop resource for authors and players
Thanks to LHammonds for the Readme Generator this file was based on
Thanks to Ninjas (the ones that use machineguns, of course)

Tools Used
3DSMax -
NIFSkope -
Readme Generator -

You must contact me and obtain my permission before re-packaging any part of
this mod.