Fallout 3
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Mojodajojo

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mojodajojo

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8 comments

  1. hoonatic
    hoonatic
    • member
    • 3 kudos
    Is an essential mod in my mind as non essential companions + enhanced spawns ect = companions die instantly ect. Nice 1.
  2. PKfalloutPK
    PKfalloutPK
    • member
    • 2 kudos
    this.. plus all companions essential, plus more companions = more team-friendly game (no god-mode, no need for more spawns)!

    thank you

    edit: for a more team-friendly game, check this out too
    http://www.fallout3nexus.com/downloads/file.php?id=15364
  3. Jeoshua
    Jeoshua
    • premium
    • 111 kudos
    It's a global setting, it's all or nothing.

    As far as dynamic changing, that's a good idea but would require FOSE and therefore seriously scare some people away. It's better like this unless there are two separate versions to choose from.
  4. InfinityGoat
    InfinityGoat
    • member
    • 2 kudos
    Just what I was looking for, thanks. Anyway to change the timer on individual companions or is it all or nothing?
  5. illisstr8
    illisstr8
    • member
    • 3 kudos
    awesome... I loved my companions but they would make fights too easy... now when they go down it's major... I'll have to rethink my strategy... love it
  6. Stickocide
    Stickocide
    • member
    • 1 kudos
    Thank you so much for uploading this - it's exactly what I was looking for and the different timers give me a lot of different options.

    Many thanks, and keep up the good work.
  7. Ulfkrist
    Ulfkrist
    • member
    • 1 kudos
    I wonder if it is possible to make a script changing constantly the unconscious timer. A random timer around 20 to 180 sec would be very interesting <img class=">
  8. Mavkiel
    Mavkiel
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    • 20 kudos
    Wonderful, I wanted something that would balance out my essential companions. This mod does that. Now when they get knocked down they stay down for the entire fight :-)