mark008: does this affect from Bottlecap Mine to Pulse mine? lol
This affects all mines, minus any mines made from other mods. Other mine-affecting mods(ones that affect pre-existing mines, not new mines) will probably have an impact on this mod. I haven't tested it and don't really care, as I'm happy with the mines other than the fact that they get dropped at your feet.
Here's the Youtube video. At 0:40 I start using the mod. <object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/9b6kaCBdJQw&rel=1"><param name="wmode" value="transparent"><embed src="http://www.youtube.com/v/9b6kaCBdJQw&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></object>
8 comments
[Removing "Identical to Master" records done] Processed Records: 8, Removed Records: 2, Elapsed Time: 00:00
So little change, so much impact. And realistic. Nice work.
does this affect from Bottlecap Mine to Pulse mine? lol
This affects all mines, minus any mines made from other mods. Other mine-affecting mods(ones that affect pre-existing mines, not new mines) will probably have an impact on this mod. I haven't tested it and don't really care, as I'm happy with the mines other than the fact that they get dropped at your feet.
Here's the Youtube video. At 0:40 I start using the mod.
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/9b6kaCBdJQw&rel=1"><param name="wmode" value="transparent"><embed src="http://www.youtube.com/v/9b6kaCBdJQw&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></object>
this may very well be the most sensible mod available ...
I was getting really sick of watching my dismembered corpse flying around in the death-cam ...
Thank you!!!
DKZ