Simply makes food duration based instead of instant - to help immersion and eliminate healing mid fight.
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Simply makes food duration based instead of instant - to help immersion and eliminate healing mid fight. Inspired by FDA slow digestion mod, but this one doesn't tweak weight or healing values of the foods to stay in line with vanilla.
* Changes carried water also, but doesn't change stimpacks (however this works very well with the Delayed Stimpacks mod) * All total healing values are the same as vanilla. * Most food where changed to heal 1 health per second, and the few ones that heal more than 20 hp changed to 2 health per second.