Description
===========
Laser Sub Machine Gun
Location
========
Found in Craterside Supply on the counter on the left, as you walk in the door. Also there is a floor safe on the first floor, next to the locker at the back of the room.
If you blew up Megaton, there is also a floor safe in My Tenpenny suite as well, next to the Mr. Handy Robot.
Details
=======
Modified the standard 10mm sub machine gun to be a Laser Sub Machine gun. Still uses energy cells, has a clip size of 255, and does a LOT more damage than a standard laser pistol and laser rifle. This is DEFINITELY a cheat item.
Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Fallout 3\Data\
4. Start Fallout 3 Launcher or FOMM, click 'Data Files', place a checkmark beside the .esp file(s).
Uninstall
=========
1. Start Fallout 3 Launcher or FOMM, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.
v1.0:
fallout 3\data\LaserSubMachineGun.esp
fallout 3\data\meshes\weapons\1handpistol\lasersubmachinegun.nif
fallout 3\data\textures\weapons\1handpistol\lasersubmachineclip.dds
fallout 3\data\textures\weapons\1handpistol\lasersubmachineclip_n.dds
fallout 3\data\textures\weapons\1handpistol\lasersubmachinegun.dds
fallout 3\data\textures\weapons\1handpistol\lasersubmachinegun_n.dds
v2.0:
fallout 3\data\LaserSubMachineGun.esp
fallout 3\data\meshes\lasersmg
fallout 3\data\textures\lasersmg
Upgrade
=======
1. Uninstall the old mod.
2. Install the new mod.
3. Start Fallout 3 and play. There is no effect on saved games and cannot corrupt any saves.
Incompatibility
===============
none known of at this time
Known Issues or Bugs
====================
none at this time
History
=======
1.0, 2009/03/04 - Initial release.
2.0, 2009/06/02 - changed folder layout, now everything in their own folders.
Contact
=======
You can find me on the official Fallout 3 forums as 'cmosbob'
You can find me on Fallout3Nexus as 'cmosbob'
You can send me an email here: cmosbob AT gmail DOT com
You can send me an email here: [email protected] (remove 86)
Credits
=======
Thanks to Bethesda for creating Fallout 3.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
Fallout Mod Manager - http://www.fallout3nexus.com/downloads/file.php?id=640
GIMP - http://www.fallout3nexus.com/downloads/file.php?id=32
GECK - http://www.fallout3nexus.com/downloads/file.php?id=759
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 2 weeks, feel free to do whatever you
like with this mod.
===========
Laser Sub Machine Gun
Location
========
Found in Craterside Supply on the counter on the left, as you walk in the door. Also there is a floor safe on the first floor, next to the locker at the back of the room.
If you blew up Megaton, there is also a floor safe in My Tenpenny suite as well, next to the Mr. Handy Robot.
Details
=======
Modified the standard 10mm sub machine gun to be a Laser Sub Machine gun. Still uses energy cells, has a clip size of 255, and does a LOT more damage than a standard laser pistol and laser rifle. This is DEFINITELY a cheat item.
Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Fallout 3\Data\
4. Start Fallout 3 Launcher or FOMM, click 'Data Files', place a checkmark beside the .esp file(s).
Uninstall
=========
1. Start Fallout 3 Launcher or FOMM, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.
v1.0:
fallout 3\data\LaserSubMachineGun.esp
fallout 3\data\meshes\weapons\1handpistol\lasersubmachinegun.nif
fallout 3\data\textures\weapons\1handpistol\lasersubmachineclip.dds
fallout 3\data\textures\weapons\1handpistol\lasersubmachineclip_n.dds
fallout 3\data\textures\weapons\1handpistol\lasersubmachinegun.dds
fallout 3\data\textures\weapons\1handpistol\lasersubmachinegun_n.dds
v2.0:
fallout 3\data\LaserSubMachineGun.esp
fallout 3\data\meshes\lasersmg
fallout 3\data\textures\lasersmg
Upgrade
=======
1. Uninstall the old mod.
2. Install the new mod.
3. Start Fallout 3 and play. There is no effect on saved games and cannot corrupt any saves.
Incompatibility
===============
none known of at this time
Known Issues or Bugs
====================
none at this time
History
=======
1.0, 2009/03/04 - Initial release.
2.0, 2009/06/02 - changed folder layout, now everything in their own folders.
Contact
=======
You can find me on the official Fallout 3 forums as 'cmosbob'
You can find me on Fallout3Nexus as 'cmosbob'
You can send me an email here: cmosbob AT gmail DOT com
You can send me an email here: [email protected] (remove 86)
Credits
=======
Thanks to Bethesda for creating Fallout 3.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
Fallout Mod Manager - http://www.fallout3nexus.com/downloads/file.php?id=640
GIMP - http://www.fallout3nexus.com/downloads/file.php?id=32
GECK - http://www.fallout3nexus.com/downloads/file.php?id=759
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond within 2 weeks, feel free to do whatever you
like with this mod.