Fallout 3

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odin_ml

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odin_ml

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13 comments

  1. euclidianlaser
    euclidianlaser
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    My god, thank you. Some of my weapons have been missing their ejected casings and I've been looking FOREVER for the resources to replace them.
  2. freddy_farnsworth
    freddy_farnsworth
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    • 128 kudos
    Used everywhere now Thank You so much for this resource.
  3. Brigand231
    Brigand231
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    These resources are also used in the New Vegas mod CaliberX.  Thanks for sharing your work!
  4. ApocalypticGirl
    ApocalypticGirl
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    Hmm, I hope so, because I just released a mod that uses the .50 BMG brass from this. http://www.newvegasnexus.com/downloads/file.php?id=40000

    Thanks for your work, Odin!
  5. BulletSix
    BulletSix
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    @ odin_ml
    do you allow to use this in mods for New Vegas as well?
  6. Yushatak
    Yushatak
    • member
    • 19 kudos
    I will be using several of the ammo models and such from this mod in my upcoming YU-F-O (Yushatak Fallout Overhaul) mod, so keep your eyes open. Credit will be given, of course, as well as links back.
  7. xclear
    xclear
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    • 31 kudos
    Thanks.
  8. myusernameisgood
    myusernameisgood
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    • 4 kudos
    Nevermind.
  9. deleted979803
    deleted979803
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    Very nice. I will play around with these, and if I release anything I will link back to it here. <img class=">
  10. Madcat221
    Madcat221
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    Yay, better meshes. I kinda miss Joefoxx's as well... fortunately I DL'd it before it disappeared.

    Gonna use the textures and magnum mesh for a .357 SIG gun I'm gonna be making soon.

    EDIT: Noticed a few things about the textures: the diffuse textures are painted as if they had no normal maps to rely on. If you have normal and specular maps, you can omit making them have lighting effects on the texture, as well as shinyness. That's because the specular and normal map will take care of shinyness and bumps and crevasses seen due to light angle.