Fallout 3
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Smurf_Impact

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Smurf_Impact

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About this mod

This mod reviews the accuracy in Fallout 3. Running, Crouching, Standing Still, Weapon condition and Skill will now have an effect on the accurary of your weapon, including melee weapons.

Permissions and credits
Name: Accuracy Tweaks by Smurf_Impact
Version: 2.0
Date: 16/12/2008

Description
***********
This mod reviews the accuracy in Fallout 3. Running, Crouching, Standing Still, Weapon condition and Skill will now have an effect on the accurary of your weapon, including melee weapons.

Version 2+ : From now on, I will work on a single mod instead of offering a package. However, version 1 will still be available for everyone to enjoy it. ^^

Changelog
********
Version 2:
- Completely disabled the Auto Aim feature.
- Set the gun spread condition base to 0.2.
- Set the gun spread condition multi to -0.002.
- Set the gun spread skill base to 0.7.
- " multi to -0.007.
- Running decreases your accuracy by 40%.
- Crouching increases your accuracy by 40%.

Known issues
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- In 3rd person view, you will shoot slightly higher than your actual crossair aim.

Install
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1. Copy the .esp files to your Fallout 3\Data\ folder.
----Default install path: C:\Program Files\Bethesda Softworks\Fallout 3\Data----
2. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the .esp file your want to use.

Uninstall
*********
1. Start Fallout 3 Launcher, click Data Files, uncheck the .esp file.
2. Delete the .esp files from your Fallout 3\Data\ folder.

Options
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Version 2.0:
Accuracy_Tweaks.esp using the settings mentionned above.

Version 1.0:
Smurf_Impact_Accuracy_Overhaul.esp file. Settings:

Accuracy (bullet spread) is now more affected by skill by 70%. (was 50%)
Bullet spread is now affected by a weapon condition by 20%.(was 0%)
Decreased crouching bonus to accuracy to 20%. (was 40%)
While running, bullet spread is increased by 30%. (Was 0%)


Also, this mod includes many options to tweak the game to your liking. The first set of files determines how your skill changes your accuracy. The second determines how your weapon condition changes your accuracy. The two other files are some bonuses/penalities I added for running and crouching. It is recommended for more strategic players like me. However, do NOT use the Overhaul file and the optional files of this mod.


Accuracy (bullet spread) is now more affected by skill by 70%
.

~or~
Accuracy (bullet spread) is now more affected by skill by 50%
. Vanilla settings.
~or~
Accuracy (bullet spread) is now more affected by skill by 30%
.
~or~
Accuracy (bullet spread) is now more affected by skill by 10%
.
~or~
Skill does not changes your accuracy.



Bullet spread is now affected by a weapon condition by 60%.
~or~
Bullet spread is now affected by a weapon condition by 40%.
~or~
Bullet spread is now affected by a weapon condition by 20%.
~or~
Condition does not changes accuracy. Vanilla settings.


Decreased crouching bonus to accuracy to 20%. (was 40%)
While running, bullet spread is increased by 30%. (Was 0%)

History
*******
16/12/2008 - Version 2.0
12/8/2008 - Initial Release, Version 1.0

Credits
*******
Many thanks to Timeslip for FOMM and Bethesda for FO3!