Fallout 3

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Created by

Onehitter

Uploaded by

onehitter

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About this mod

This mod increases the health or HP of all NPC companions by approximately 100% (a 2X increase).

Permissions and credits
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Onehitter's Increased Companion Health - Version 1.0

http://www.fallout3nexus.com/downloads/file.php?id=3405
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1. What it Does
2. Feature Details
3. Known Issues
4. Installation Notes
5. Installation
6. Conflicts


1. What it does
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This mod increases the health or HP of all NPC companions by approximately 100% (a 2X increase).


2. Feature Details
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NPC health values were updated as follows:

Butch - base health from 175 to 350
Charon - base health from 200 to 400
Clover - base health from 225 to 450
Dogmeat - total health from 500 to 1000
Fawkes - total health from 500 to 1000
Jericho - base health from 200 to 400
RL-3 - total health from 350 to 700
Paladin Cross - base health from 400 to 800

Base health is the initial heatlh (or HP) value of any given NPC. NPCs who are 'leveled' receive an

additional health bonus which is added on top of this base value which results in their final, adjusted

health value. The value is dependent on their current level, so the exact increase may not be exactly 100% in

all cases.

3. Known Issues
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None


4. Installation Notes
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When you load an existing savegame with this mod enabled, any companions in your present company should

automatically receive the increase in health stated above.


5. Installation
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* Copy the mod file into your Fallout 3 Data directory (eg: C:\Program Files\Fallout 3\Data\). Replace any

existing version you may have.
* Launch the game using the standard menu.
* Click on Data Files.
* Double-click to select the mod file in the list and make sure it's checked.
* Click OK and start the game.


6. Conflicts
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This mod will conflict with any other mod that modify companions.