Fallout 3

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Created by

William -Gunny- Cash

Uploaded by

William Cash

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About this mod

This is a re-make of \"Bomb Shelter\" by TROLL, to suit my fancy. An early accessable player vault/shelter type home. Close to Megaton, with the collector/scavenger type in mind. Normal amenities, lots of labeled containers, etc.

Permissions and credits
Mirrors
Created By: William "Gunny" Cash
Date: 06 Jan 09
Contact: [email protected]

Version 5; *Added some wall stuff(flag)and display cases, some display case size increased to hold larger objects.
*Moved head mounts from display room wall to other parts of shelter to make room for more wall mount weapon pegs.
*deleted random skull that was on pool table.
*Did NOT mess with any tables or shelves that might already be in use. (still a good practice to make a good "Save Game" be fore installing latest version)
*Have left all versions available,but all you need is the latest. Feel free to rate/comment or give suggestions.

Version 4; Added missing texture and .nif files for new sniper rifle, a .308 bolt action w/scope named after legendary Marine sniper Carlos Hathcock. "One Shot, One Kill" fame. Located on top of truck in bedroom.
Version 3; Changed Mines/Grenades storage Frig to NOT respawn.
Version 2 Out Now; My attempt at NevMeshing. Has same hic-cup as most with followers; once inside Hit the "T" key wait one hour and they pop-up with you inside. Any comments on how to fix this and I'll adress it.

Location:
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As you head out of Megaton, go slightly left and head toward the tall water tower at the edge of Springvale. Be looking to your right as you go around the large rock outcroppings.

Description
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Instead of starting from scratch, I chose to find a mod with the basics I liked and tweek it. TROLL's Bomb Shelter Mod caught my eye. I liked the basic layout and location. I asked myself, "If I found an abandoned bomb shelter in the wasteland, how would I fix it up to live in?"

What you'll find here is the results;
Added:
* No key required to enter.
* 40's- 50'ish style U.S. Marine Enlistment posters
* Pictures of family
* ACME Wilderness Survival Kit- basic survival kit with rifle, a little ammo, a good knife, some water, a few stimpacks and some rations.
* Labeled ammo containers
* Labeled Armor Lockers
* Labeled Custom Weapons containers for parts
* Labeled Weapons Lockers, Big Guns, Small Guns, Energy Weapons etc.
* A free skimetic for Rock-It- Launcher, looked good for paperwork on a desk.
* Grenade and Mine locker storage made from and old frige I painted Marine desert Cammo and stenciled.
* Got the standard stuff, working Infirmery, Laboratory, Jukebox, Radio the the bedroom along with the Bobblehead stand.
* Rearranged the big display room a bit, added rock platforms to put manniquins on to display armor, with overhead track lights.
* An indoor practice range with various targets.
* Indoor potted plant
* 40's-50's styled pin-up's on the bulletin boards, check out the "Things todo" list on bulletin boards.
* Heads mounted on wall (from Game), awaiting a mod to come out to have throphy heads mounted to fill rest of wall.
* There maybe a few other small things but you get idea.

Modders' Note: If you open this mod up in GECK, any item ID's preceded by " WC " effect this mod only, you can retexure or change any way you want and it won't change any of the global versions.(Swapout posters .dds files for your own etc.)

Basically a good place for the scavenger of the desert, like me, a retired Marine who doesn't throw anything away. Lot's of storage and shelves for displaying things anyway you want.

Bugs
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None that I'm aware of. It has been tested and works great for me.
**Only downside is this mod hasn't been "nevmeshed" yet so followers can't come inside, haven't made it that far.
***Probably wouldn't hurt to be "optimized" either, as when you get all your shelves filled, don't how the game performce will be?

Install
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Archive Invalidation
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If not already there, create / add to the <fallout3 install folder>&gt;\ArchiveInvalidation.txt<br><br>Example: D:\Games\Fallout 3\ArchiveInvalidation.txt<br><br>Download Archive Invalidated from<br><br>http://fallout3nexus.com/downloads/file.php?id=944 .<br><br><br>File Extraction<br>---------------<br>Extract the files of the mod to a temporary location.<br><br>Examine the contents of the mod and copy all the files and folders to Fallout3's Data folder.<br><br><br><br>Recommened Mod's to use with this one:<br>=================================================================<br>Fallout 3: ArchiveInvalidation Invalidated,10.12.2008,By Quarn<br><br>Mannequins by AndyW1384<br><br>MJY THE COLLECTOR,Version: v1.0,Author: mjy<br><br>MJY Gold Bars and Coins, Version: v1.0, Author: mjy<br><br>and any one of the great pre-war money retexture mods that are out, or any mod that gives you something to collect and display.<br>(Really wish someone could figure out a Heads on a Wall Plaque Throphy mod)<br><br>CreditS:<br>*****************************************<br>Orginal layout and location goes to TROLL<br><br>Here is the orginal "Bomb Shelter Readme" <br>(For those who just, have to have, a story to go with there new home.)<br>*****************************************************************<br>Created By: TR0LL<br>Date: Dec 19 2008<br>Version 0.4<br>Contact: [email protected]<br><br>This file adds a new player house to Fallout 3 that is accessable from the start of the game, there is no equipment for the player to collect just a lot of storage and a nice large home.<br><br>I have not added a nav mesh yet so NPCs will not be able to move about the home, I'll add that at a later time.<br><br>The basic back story of this is, that a Vault Tech employee in higher management oversaw the construction of vault 101 and when it was completed used left over materials to create a personal shelter for his family not far from his home in Springvale. Sadly however the bombs dropped on the world just after he had finished setting up the interior and a week before his supplies were delivered. never making it to his personal shelter it sat empty for 200 years until the player finds the access key <br><br>Load the esp and use the new home. Feel free to make comments or ask questions. <br>**********************************************************************<br><br>And a big "THANKS" out to " Rekicker ", who's help got me through the retexturing, and all those like him, who are willing to take the time to shed there brilliant light on those of us down in the dark chasems of ignorance.<br><br><br>Licensing/Legal<br>===============<br>You can do whatever you want with this mod, all I ask in return is that you give me credit, and pass on the credit of those before me, if you distribute any part of this mod.</fallout3>