Makes melee a more viable option, by increasing damage of all melee weapons in the game.
The imbalance between melee and range is undeniable in the vanilla game, this just attempts to even out the balance.
Enemies will also take advantage of the increased melee damage, so be warned... the super mutant master with a super sledge might turn you into a sticky paste if you're not careful.
Update: 1.3
Now includes hand to hand weapon damage increase. Base fist damage untouched.
The imbalance between melee and range is undeniable in the vanilla game, this just attempts to even out the balance.
Enemies will also take advantage of the increased melee damage, so be warned... the super mutant master with a super sledge might turn you into a sticky paste if you're not careful.
Update: 1.3
Now includes hand to hand weapon damage increase. Base fist damage untouched.