UV fixes, AI upscaled, then partially rebaked, with signage!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.15
-Small color and UV corrections, was unable to test in game before due to a broken PC (most likely final version)
-Updated in-game image examples
Version 1.14
-Texture atlas redone again to correct prior rescaling mistake, quality increased
-More UV adjustments
-More color corrections
-Added more detailed underside; including trusses and cross sections
-Missing signage side added
-Reduced truss clipping with rocket supports
-Small touch up to interior truss mesh
-Corrected slight overshadowing on signage text with newly redone atlas
Version 1.13
-Added slight yellowing to rocket cone paint strips in order to better match close model
Version 1.12
-Added missing paint stripes to rocket cone (oops)
-Further UV corrections
Version 1.11
-Small UV fix
-Darkened fake shadows on signage
Version 1.1
-Atlas resized to 512x256 instead of 512x512
-More UV fixes
-Color corrected rust, less contrast
Version 1.0
Release
New texture is 512x256 in size. Requires LOD regen. Free to be reused.
Let me know if I can improve it in any way, first time doing something like this! :)