Adds new projectiles for a more believable experience instead of reusing the 7.62 bullet projectile where it shouldn't
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Bethesda went full lazy with the projectiles and basically used one mesh for everything, the 7.62 rifle bullet projectile. so Every time you score a critical in VATS it shows said bullet instead of proper pistol bullet according to the caliber it pretends to be.
So this tiny mod will fix that, a different projectile for each caliber of the game. Using resources from FNV. .32 Caliber / 10mm / 44 magnum / 5.56 Now will have proper bullet models
INSTALLATION:
Just copy the contents of "Better Projectiles" and paste them into your data folder and activate the .esp
Any errors, questions or suggestions I'm open to hear! :D