It's not actually required, but it shares the same gameplay to some extent, with different mod requirements
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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Donation Points system
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* autosave: at Dr. Bishops Office, before find Dr. Bishop * quicksave: at Blue Ridge Pass, after complete the mod quests (all gear is in the nearby First Aid Box) * Save 0001: numbered save file forced by the game at Vault 101, after escaping the vault, before starting any mod * Save 0002: numbered save file forced by the game at Pitt Train Tunnel, before travel to the Pitt with Wernher, before starting any mod * Save 0003: numbered save file forced by the game at Outcast Outpost, before enter the simulation pod, before starting any mod * Save 0004: numbered save file forced by the game at Jefferson Memorial, during the quest Take it Back!, before starting any mod