Fallout New Vegas version: FNV Better Vanilla Male Body at Fallout New Vegas - mods and community (nexusmods.com)
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What does this mod do?
- Improved a mesh and some textures.
- The mesh has still a low polygon count just like the vanilla model, but the modification has made a significant improvement overall.
- Textures have now been properly upscaled using AI from 512x512 (or 1024x1024) to 2048x2048.
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Future plans for this mod
- Ver 1.7 is the last version for now.
- Weight painting work + more polygon work on pelvis areas.
- Bare foot model.
- These things can be done after the competion of my current project (T6M conversion project).
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Requirements
- ArchiveInvalidation is the only requirement except for the game itself.
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Contents
- A mesh and some textures. No plugins. (main file)
- Some very slightly modified extra meshes and textures. (optional - sweaty skin patch)
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How to install?
- I think mod manager method is really not needed in this case. Just drag & drop the "Data" folder into the "Data" folder of your Fallout 3 game. It's that simple.
- For convenience, you can use a mod manager method though.
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How to uninstall?
- Just delete the mesh and the textures, or uninstall it through a mod manager.
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Free textures used
- https://www.freepik.com/free-photo/black-fabric-textile-textured-background_16014764.htm
Image by rawpixel.com on Freepik
- https://www.freepik.com/free-photo/gray-woven-fabric_4139263.htm
Image by rawpixel.com on Freepik
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Tools used
- Blender 2.49b, NifSkope, Paint.NET, BAE, and ShaderMap 4.
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Credits
- Blender 2.49b and its related script developers
- NifSkope developers
- Paint.NET developers
- BAE developers
- ShaderMap 4 developers
- Bethesda
────────────
What does this mod do?
- Improved a mesh and some textures.
- The mesh has still a low polygon count just like the vanilla model, but the modification has made a significant improvement overall.
- Textures have now been properly upscaled using AI from 512x512 (or 1024x1024) to 2048x2048.
────────────
Future plans for this mod
- Ver 1.7 is the last version for now.
- Weight painting work + more polygon work on pelvis areas.
- Bare foot model.
- These things can be done after the competion of my current project (T6M conversion project).
────────────
Requirements
- ArchiveInvalidation is the only requirement except for the game itself.
────────────
Contents
- A mesh and some textures. No plugins. (main file)
- Some very slightly modified extra meshes and textures. (optional - sweaty skin patch)
────────────
How to install?
- I think mod manager method is really not needed in this case. Just drag & drop the "Data" folder into the "Data" folder of your Fallout 3 game. It's that simple.
- For convenience, you can use a mod manager method though.
────────────
How to uninstall?
- Just delete the mesh and the textures, or uninstall it through a mod manager.
────────────
Free textures used
- https://www.freepik.com/free-photo/black-fabric-textile-textured-background_16014764.htm
Image by rawpixel.com on Freepik
- https://www.freepik.com/free-photo/gray-woven-fabric_4139263.htm
Image by rawpixel.com on Freepik
────────────
Tools used
- Blender 2.49b, NifSkope, Paint.NET, BAE, and ShaderMap 4.
────────────
Credits
- Blender 2.49b and its related script developers
- NifSkope developers
- Paint.NET developers
- BAE developers
- ShaderMap 4 developers
- Bethesda