Fallout 3
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Joe89NUFC

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joe89nufc

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3 comments

  1. hafqotsa
    hafqotsa
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    I accidentally grabbed the missile launcher (stack of 100) and cannot drop them as they are listed as quest items. I tried using console commands to remove them from my inventory but the missile launchers from the hollowed rock don’t use the item code as vanilla missile launchers. Any help on how to remove these would be a tremendous help! Great mod btw
  2. BillstrNexus
    BillstrNexus
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    When you're too lazy to walk to the Megaton Hollowed-Out Rock
  3. streetyson
    streetyson
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    • 102 kudos
    Neat. But for the supposedly not-overly-cheaty one, I'd suggest a few changes to make it seem more of a natural player-aid and less cheaty:
    1) You never have enough ammo for autos in early game. Go with hunting rifle, and pistol (so you don't need Amata's) and 50 ammo each.
    2) Sledgehammer is very heavy as a starter weapon. Instead suggest combat knife, and spare baseball bat to keep for repairing/replacing.
    3) Lose two stealths (3 seems cheaty for the supposedly not-too-cheaty starter set) but add a vault security helmet, security armour & baton in case you didn't get them when you left 101 (or for repairs/spares), along with a trader hat & merc troublemaker "disguise" outift.

    Because that might then make the stash feel like one the Overseer could've secretly authorised say for the operatives who scouted Megaton etc. You could even add a silly Overseer's note to the effect that losses will come out of your wages or a warning to not leave food in there as it will attract animals and give away the location to any passing scoundrel... But either way, thanks for sharing.