Not technically required as assets are included here, but by marking this the mods will be linked for reference
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
From the original mod: "I am releasing everything in this mod that is my own work to the public domain. I would appreciate credit."
I agree with the sentiment.
File credits
All weapon and armor and icon assets from blueboar's Flash Gordon https://www.nexusmods.com/fallout3/mods/24488 Credits from the original mod: "The dueling sword combines elements from Moraelin's Arming Swords (https://www.nexusmods.com/fallout3/mods/16493) and Secret of the Silver Blades (https://www.nexusmods.com/fallout3/mods/17818) Both have been generously released by the author to public domain. If you'd like more swords in the Wasteland, these mods are the place to start. The lead cartoon image includes elements of a published drawing by Alex Raymond, from the sequence "Tyrant of Mongo." As best I can tell, the copyright on this drawing is no longer maintained; the original from which I worked was posted on a Creative Commons site." N.B., I did not include the aforementioned cartoon image.
Donation Points system
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I couldn't find an esp in Flash Gordon at Fallout 3 Nexus - Mods and community (nexusmods.com), so I made one without the bells and whistles to access the items in my game. Also, I thought it would be cool to receive starting items in a custom container using assets from one of my favorite clutter items in the base game. Since the original mod has open permissions, all assets are packaged here for convenience. This is my first GECK/NifSkope/Blender mod, so please let me know if there are any issues or if I missed any best practices, etc. Great thanks to blueboar for the super neat mod and open permissions.
Original mod's description: "Play as a prewar science fiction hero, battling raiders and tyrants with fists, sword, and ray gun. The Flash Gordon character mod is based on the Alex Raymond comic strip and Buster Crabbe film serials: https://en.wikipedia.org/wiki/Flash_Gordon https://en.wikipedia.org/wiki/Flash_Gordon_(serial) There's a footlocker outside the entrance to Vault 101. In it you'll find a travel outfit, a dueling sword, and an unarmed combat "weapon." The footlocker can also be used for safe storage. The dueling sword uses elements from Moraelin's excellent Arming Swords and Secret of the Silver Blades mods (see Credits) The menu lists the new unarmed combat ability as a weapon: Brawling. It is a quest item and can't be dropped, so you will have it even in areas where your equipment is taken from you. Your Brawling ability is reduced with use, but it can be repaired with good food. A prototype ray gun and improved outfits are at key points in your Wasteland adventures."