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FuzzyP4nc4kes

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FuzzyP4nc4kes

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About this mod

Flash Gordon Outfit, Ray Gun, and Sword added in a Crashed Rocket Ship outside Vault 101. Assets from bluboar's Flash Gordon mod.

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I couldn't find an esp in Flash Gordon at Fallout 3 Nexus - Mods and community (nexusmods.com), so I made one without the bells and whistles to access the items in my game.  Also, I thought it would be cool to receive starting items in a custom container using assets from one of my favorite clutter items in the base game.  Since the original mod has open permissions, all assets are packaged here for convenience.  This is my first GECK/NifSkope/Blender mod, so please let me know if there are any issues or if I missed any best practices, etc. Great thanks to blueboar for the super neat mod and open permissions.

Original mod's description:
"Play as a prewar science fiction hero, battling raiders and tyrants with fists, sword, and ray gun.  The Flash Gordon character mod is based on the Alex Raymond comic strip and Buster Crabbe film serials: 
https://en.wikipedia.org/wiki/Flash_Gordon       
https://en.wikipedia.org/wiki/Flash_Gordon_(serial)
There's a footlocker outside the entrance to Vault 101.  In it you'll find a travel outfit, a dueling sword, and an unarmed combat "weapon."  The footlocker can also be used for safe storage.
The dueling sword uses elements from Moraelin's excellent Arming Swords and Secret of the Silver Blades mods (see Credits)
The menu lists the new unarmed combat ability as a weapon:  Brawling.  It is a quest item and can't be dropped, so you will have it even in areas where your equipment is taken from you.  Your Brawling ability is reduced with use, but it can be repaired with good food.  
A prototype ray gun and improved outfits are at key points in your Wasteland adventures."