Fallout 3

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Montrose

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Sucide1234

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About this mod

A mod that overhauls the Operation Anchorage Playthrough, by giving better Equipment, Two better Strike team members, and a massive overhaul of the DLC's Reward.

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INTRO      

Just like the Title says, the goal of this mod is to Revamp and  overhaul the Operation Anchorage Playthrough, by giving better Equipment,  Making two better Strike team members, and a massive overhaul of the DLC's Reward. 

CONTENT 

-The Grenadier and Missile Unit have been adjusted, they both now wear T-51b Power Armor, However the Missile now uses a minigun along side the missile launcher and the Grenadier now use's a Flamer. 
-There is now 2 Crate's in the Quartermaster's tent, one contains every weapon in the Simulation, the other is an ammo cache. This is to help provide a better experience for builds of all kinds rather than just small arms. 
-Additionally there is now a medkit in the med tent, that contains some stimpaks to help you, This is to help make the DLC less frustrating when it comes to healing as bethesda wants you to use the med stations instead. 
-The Reward Armory has been overhauled, it now contains 3 Chest's. One contains every Sim Weapon in the DLC alongside some new ones, There is now an ammo cache with a generous amount of ammunition. Lastly there is an armor crate that contains every outfit/armor in the DLC, including unwearable one's. This means you can wear the Chinese commando outfit, or jingwei's general uniform. This also means the player does not have to perform the gary glitch to acquire these items. And yes the Armor are also their sim Counterparts. 

Recommended Mod 

 If you want the most out of Operation Anchorage, I also recommend this mod https://www.nexusmods.com/fallout3/mods/12405/ It plays extremely well, and it allows the player to use power armor while in the Simulation, while also providing context on the player getting Power Armor training at the end of the DLC. 

Future Plans 

-I might place a container or a duffle bag when the player spawns, to better provide equipment for builds at the start of the DLC rather than the midpoint.