Fallout 3
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latinoheat1991

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latinoheat1991

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About this mod

This mod should fix the alignment of the sights on the Tri-beam Laser Rifle and its non-scoped WMK variants from Jacqueslws' Weapon Mod Kits - DLC Enabler mod, as well as the attack animations on some variants.

Requirements
Permissions and credits
Changelogs
Update (8/14/22)
Implemented the Tri-Beam Laser Rifle Fixes from my other mod Additional Fixes for Weapon Mod Kits - dlc weapons enabler Including:
-Fixing the attack animations on some of the WMK Tri-Beam Laser Rifle Variants
-Fixing an issue where the Tri-Beam Laser Rifles got stuck in an aiming position after firing
-Altering the Mesh of the WMK Tri-Beam Laser Rifle so when using an Extended Clip modification, it actually looks visually different from the original
The attack animation and aiming position fixes have also been implemented into the Non-WMK version.

Update (10/31/21)
There is now a Non-WMK Version of the Tri-Beam Laser Rifle Fix Mod. You only need Broken Steel and RH_Ironsights for it. If there are any problems with this version, let me know.

After noticing that the sights on the Tri-Beam Laser Rifle were not centered, I attempted to correct the sights myself. I also tried to fix the attack animations on some variants of the Tri-Beam Laser Rifle. Let me know if I need to fix anything and I'll see what I can do.

Requirements:

Fallout 3
Broken Steel
RH_Ironsights (Should also work for the Paradox version)
Weapon Mod Kits (Main File AND Broken Steel Plugin)
Weapon Mod Kits - DLC Weapons Enabler

Optional:

Better Crosshair - FPS Style (v2 Alt)
I mostly used this mod to help me with centering the sights, But if you're interested, go ahead.