Fallout 3
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plasmafall250

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plasmafall250

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About this mod

Adds Personal Shield Generators that absorb damage using shield energy.

Requirements
Permissions and credits
(Copy of readme.txt)

Personal Energy Shield V1.3c

[Requirements]

-Fallout Script Extender(FOSE)
-Command Extender(FOSE Plugin)

[Changelog]

-V1.1: Improved Shield Script. see notes below.
-V1.1: Adjusted Shield Stats.

-V1.2: Added more variant of Shield generators.
-V1.2: Now Compatible to "Damage Threshold in Fallout 3"(Requires latest version of DT in FO3)
-V1.2: Added different hit effects for shield types.

 Standard Shield: Blue
 Rapid Charge Shield: Purple
 High Capacity Shield: Green
 Special Shield: Red

-V1.2b: Fixed problem: Compatibility functions not working when game is restarted.

-V1.3: Added Shield Integrity Display in Main HUD.
-V1.3: Removed Shield Energy Messages on Hit.
 Caution: Shield Integrity HUD is Designed for 1080p screen.

-V1.3b: Changed Shield Integrity HUD Color.
-V1.3b: Added Non-Numeric Shield Integrity Display.(HP bar style)

-V1.3c: Added New shield integrity display.
-V1.3c: Disabled and Removed old UI components.
-V1.3c: Fixed issue that high capacity shields are regenerates on every hits.

-V1.3cFES: Added "Free Equipment Slots" Version.

[Installation]

-Copy all file contents to same directory of Fallout3.exe.

-if you already using any Interface Mod that modifies hud_main_menu.xml
 you need to add the following entry in hud_main_menu.xml.
 "<include src="pf250\sldinfo2.xml"/>"

 find the file named: "hud_main_menu.xml" and open with any text editor.
 look for section: <menu name="HUDMainMenu"> then go to last line of file.
 now add "<include src="pf250\sldinfo2.xml"/>" to <menu name="HUDMainMenu"> section.
 (previous line of </menu>) and adjust indentation.

-if using old version of this mod, please replace "<include src="pf250\sldinfo.xml"/>" to "<include src="pf250\sldinfo2.xml"/>"

[Description]

This Mod adds Personal shield generator for player and NPCs.
Item is can only obtainable by using console.

Currently, 11 types of shield generators are available.

Note: Script is Processed on Every Frame, Can Only Blocks Single Damage on Every Frame.

[V1.1]Improved Shield Script. Now more Efficiently blocks damage.

New scripts tested with eight super mutant equipped the gatling gun.
script are almost perfectly blocked the damage.
and Cannot Blocks Damage that Exceeds your Current Health.

[Item Location]

- None, Can only obtainable by using console.
  You can use "AddItem" Command for take items.
- Example: "player.AddItem XX001248 1"
- Console command is NOT case-sensitive.
- Replace "XX"(Initial 2 digits) to your mod load order.
- Mod load order is can found in your mod manager.
- Value is Hexadecimal number. Not Decimal. ex. "08", "1A", "2F" etc.

[FES Version]

In this version, All shield generators Not Occupies Any Equipment Slots.
but NPCs Cannot use Any shield generators.
IMPORTANT: Do not Equip Multiple Shield Generators.

[Item Specification]

===========================================================
Name: Shield Generator
ID: XX001248
Type: Standard
Tier: 1
Desc: Shield generator with basic and standard specification.
Max Shield Energy: 100
Shield Regen Rate: 10/s
Shield Regen Delay: 1.5s
Broken Regen Time: 12.5s
Restored from Broken Charge Amount: 33
===========================================================
Name: Rapid Charge Shield Generator
ID: XX001252
Type: Rapid Charge
Tier: 1
Desc: Shield generator with low capacity and faster regen rate.
Effective on combat zone with many of obstacles. but weak against high damage per hit attacks.
Max Shield Energy: 50
Shield Regen Rate: 25/s
Shield Regen Delay: 3s
Broken Regen Time: 5s
Restored from Broken Charge Amount: 10
===========================================================
Name: High Capacity Shield Generator
ID: XX001254
Type: High Capacity
Tier: 1
Desc: Shield generator with high capacity and slow regen rate.
Effective at open, and flat terrains. also shield energys are continuously regenerates.
Max Shield Energy: 200
Shield Regen Rate: 2.5/s
Shield Regen Delay: 0s
Broken Regen Time: 30s
Restored from Broken Charge Amount: 100
===========================================================
Name: Reinforced Shield Generator
ID: XX00315C
Type: Standard
Tier: 2
Desc: Standard shield generator with improved stats.
Max Shield Energy: 150
Shield Regen Rate: 12.5/s
Shield Regen Delay: 1.5s
Broken Regen Time: 15s
Restored from Broken Charge Amount: 50
===========================================================
Name: Advanced Shield Generator
ID: XX00315F
Type: Rapid Charge
Tier: 2
Desc: Shield generator with faster regen rate and improved capacity.
Max Shield Energy: 80
Shield Regen Rate: 30/s
Shield Regen Delay: 2.5s
Broken Regen Time: 8s
Restored from Broken Charge Amount: 20
===========================================================
Name: Hardened Shield Generator
ID: XX003161
Type: High Capacity
Tier: 2
Desc: Shield generator with very high capacity and slow regen rate.
Max Shield Energy: 300
Shield Regen Rate: 4/s
Shield Regen Delay: 0s
Broken Regen Time: 45s
Restored from Broken Charge Amount: 150
===========================================================
Name: Photonic Resonance Barrier
ID: XX00315E
Type: Standard
Tier: 3
Desc: Balanced shield generator with more large capacity and improved regen rate.
Max Shield Energy: 200
Shield Regen Rate: 15/s
Shield Regen Delay: 1.25s
Broken Regen Time: 20s
Restored from Broken Charge Amount: 66
===========================================================
Name: Kinetic Deflector
ID: XX001360
Type: Rapid Charge
Tier: 3
Desc: Shield generator with more faster regeneration and moderate capacity.
Max Shield Energy: 120
Shield Regen Rate: 40/s
Shield Regen Delay: 2s
Broken Regen Time: 10s
Restored from Broken Charge Amount: 30
===========================================================
Name: Hyper Shield
ID: XX003162
Type: High Capacity
Tier: 3
Desc: Shield generator with very high capacity and moderate regen rate.
Max Shield Energy: 400
Shield Regen Rate: 6/s
Shield Regen Delay: 0s
Broken Regen Time: 60s
Restored from Broken Charge Amount: 200
===========================================================
Name: Ablative Shield Generator
ID: XX003163
Type: Ablative
Tier: 4
Desc: Shield generator with extremely high shield capacity. but not regenerates while shield is active.
Requires shield depletion to regenerate shield.
Max Shield Energy: 1200
Shield Regen Rate: 0/s
Shield Regen Delay: 0s
Broken Regen Time: 120s
Restored from Broken Charge Amount: 1200
===========================================================
Name: Aegis Graviton Shield
ID: XX00316C
Type: Special
Tier: 10
Desc: Shield Generator with Insane strength and regen rate.
Max Shield Energy: 1000
Shield Regen Rate: 100/s
Shield Regen Delay: 0s
Broken Regen Time: 15s
Restored from Broken Charge Amount: 500

[Compatibility]

-Not Compatible to "Damage Threshold in Fallout 3", Causes Duplicate Script Effects.
-Not Compatible to "Chinese Stealth Armor with Energy Shield", Causes Duplicate Script Effects.


[V1.2] Added Compatibility to "Damage Threshold in Fallout 3"

-This Mod Only Modifies hud_main_menu.xml.