Fallout 3

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Clockmon

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clockmon

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About this mod

This provides a status of the purified water your robot butler Wadsworth or Godfrey makes for you so you don't have to keep asking.

Permissions and credits
Changelogs
Description Summary
===================
This provides a status of the purified water your robot butler Wadsworth or Godfrey makes for you so you don't have to keep asking.


Details
=======
If you like getting the purified water from your robot butler but hate asking repeatedly just to find out it's not ready yet, this mod is for you!

There are two ways to get the status of your butler's purified water:
1) Automatically when you enter your home.
2) Through a menu in your Aid inventory.

Automatic Status Messages
-------------------------
You get a message when you enter your home:
1) How many purified waters your butler has for you, or
2) How long until your butler has purified water for you.

<Butler Water Status> Menu
--------------------------
(This menu is added once you own one of the two primary homes)
1) You are shown the current butler's water status.
2) You can also decide to skip the automatic messages OR remove the menu (thus removing the manual method for status updates).  However, you must have at least one of the two methods active.  You cannot disable the automatic messages and then remove the menu, or set the menu to be removed and then hide the automatic messages.


Included Files
==============
ButlerWaterStatus.esp


Installation
============
You can install this at any point in the game.
1.  Extract the desired esp and place in the Fallout 3 Data folder.
2.  Enable and run Fallout 3.


Uninstall
=========
1.  Disable the esp file.
2.  Delete the esp file.


Conflicts
=========
This mod does not alter any base game files.  This mod will conflict with anything that changes the variables in the HD00RobotsDialog quest and HD00RobotQuestScript.


Known Issues or Bugs
====================
If the butler is killed, disable the mod.  Otherwise you will keep getting status updates.  If the butler happens to respawn, enable the mod again.


History
=======
1.0 - Initial release.
17 May 2021 - corrected typo in Nexus' file name to match the actual archived file and esp (to reduce confusion).  No change to the mod itself.

Contact
=======
You can find me on the official Fallout 3 Nexus forums as 'Clockmon."


Credits
=======
- Bethesda for creating Fallout 3.
- NexusMods for a one-stop-shop resource for authors and players.
- LHammonds for the Readme Generator this file was based on at http://HammondsLegacy.com/obmm/tools_readme_generator1.asp.


Tools Used
==========
- Garden of Eden Creation Kit - http://geck.bethsoft.com or https://www.nexusmods.com/fallout3/mods/759
- Q and Timeslip's Fallout Mod Manager (FOMM - FORK) at https://www.nexusmods.com/newvegas/mods/54991.
- ElminsterAU's Fallout 3 Editor (Fo3Edit) at https://www.nexusmods.com/fallout3/mods/637.
- 7-Zip at https://www.7-zip.org/.


Licensing/Legal
===============
Per the permissions area in the mod page.