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Markie

Uploaded by

MOJskyrim

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About this mod

A first playthrough friendly modding guide, that focuses on covering the entire game with all kinds of improvements, be it texture mods or gameplay tweaks, while still keeping the core experience mostly intact.

Requirements
Permissions and credits
MO 2 Version now available, thanks to Rogdonlp!

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Changelog:

Update 1.2:
-Added Rogdonlp to special credits
-Observation 1 added to the beginning of the guide, explaining about the game version used
-Large Address Aware Enabler for Fallout 3 - Added info about GOG version
-FOSE - Added which version to download
-FSR - Added which version to download
-NVAC - Added which version to download
-Crash fix and performance boost - Added info about GOG version
-Crash fix and performance boost - Added detail on how to disable Full Scene Reflections
-Intro Street Bus and Dupont Alignment - Improved description on the install process
-Ez0n3s Modding Resources - WastelandSkyPlane - Fixed v1-0 - Adjusted name to avoid possible confusion
-Fallout 3 My Way - Resources - Radio Ownership Fix Fixed - Adjusted name to avoid possible confusion
-Fallout 3 My Way - Resources - Safe - Safe Regulator HQ - Adjusted name to avoid possible confusion
-BA_Repair - Improved description on the install process
-Slower Item Degradation - Improved description on the install process
-PiPBoy Light Mod - Improved description on the install process
-CRL9000 Sound Modification v046 - DLC Edition - Improved description on the install process
-RH_IronSights - FOSE - Improved description
-MGs Neat Clutter - Fixed a typo (meterbox_d.dds, not meterbox.dds)
-Fallout Food Package Retexture Compilation - Improved description
-Fork Redone - Added which file to download
-Some clutter things - Added which file to download
-Super Duper Mart Exterior Sign - Added which file to download
-Weapon Enhancement Pack - Improved description
-Weapon Enhancement Pack fix for Xuanlong Rifle (WMK version) - Improved description on plugin placement
-Weapon Mod Kits - Millenia's WRP fixes - Improved description
-Proper Projectiles and Casings - Added link to the mod
-Updated plugins list
-Fixed several typos
-Improved overral organization

Update 1.1:
-Removed the redundant "DCStreet.esp" plugin from the plugins list and edited the mod's description.

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This is an extensive, comprehensive and polished modding guide for Fallout 3. I've been working on it it's been over one year now (i started it on January 2018).

This guide:

-Is the result of gathering and organization of information from many sources, such as blogs, websites, videos, Reddit posts and other guides as well. I searched throughout the internet and tried to combine everything into a definitive modding guide.

-Is a WIP (Work In Progress) for as long as i keep interest in Fallout 3. Mods might be added or updated at any point. And some might become obsolete due to better alternatives (specially bugfixes).

-Should be first playthrough friendly, as it focuses on covering the entire game with all kinds of improvements, be it texture mods or gameplay tweaks, while still keeping the core experience mostly intact.

-Doesn't include mods that change gameplay features drastically or add completely new content, with a few exceptions and quality of life mods, such as RH_Ironsights and Weapon Mod Kits.

-Was extensively tested. I analyzed each mod, tried to increase and ensure compatibility as much as possible, avoiding bugs, conflicts, crashes and even creating or discovering a few fixes myself. The game should be pretty stable after all of the modding if you read with attention and follow everything carefully.

I'm always open to corrections and suggestions. Feel free to talk to me anytime on the comment section if you need help with something as well.

And please don't forget to endorse if you feel like this guide has benefited you!

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Proper Projectiles and Casings (PPAC)

This is a little mod/patch i made to help with this guide. Basically it gives proper projectiles and casings to weapons. So for example, the 10mm pistol won't eject a RIFLE (!!!) bullet casing when shooting. And the bullet projectile itself will be correct as well, according to the weapon. I have done that for all of the main firearms in the game and i have made it compatible with WMK, Millenia's weapon mods and Realistic Bullet Speed at the same time (it requires all three of them). It also brings one or two tweaks to some stuff in this guide, such as the 10mm SMG stats, to make it two-handed and fix a small bug with RH_IS+WMK, for example.

Just download it and install when the guide says it (at the very end). I don't recommend trying to use it outside this guide as it requires many specific mods/patches in this guide in a specific order. It was made for this guide.

I do have a vanilla game only PPAC version and a complete version just without RBS compatibility. I don't know if i'll ever make a mod page for these though.
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