Fallout 3

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Clockmon

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clockmon

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About this mod

You can choose what compound to make in a laboratory instead of a random one. You can also cancel making a compound so you can make a different compound or detox if necessary. Vanilla and Broken Steel DLC versions are available.

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Changelogs
Name: Choose Your Compound
Requirements: 7-Zip
Recommended: Fallout Mod Manager
Author: Clockmon


Description Summary
===================
You can choose what compound to make in a laboratory instead of a random one.  You can also cancel making a compound so you can make a different compound or detox if necessary.  Vanilla and Broken Steel DLC versions are available.


Details
=======
1) Compounds are divided into medicines (restorative) and drugs (addictive).
  Medicines: Aqua Pura, Dirty Water, RadAway, Rad-X, and Stimpaks.
  Drugs: Buffout, Jet, Med-X, Mentats, and Psycho.

2) The detox option appears only if you are addicted to something the lab can cure.

3) If the lab is busy making a compound and you activate it, it tells you how much time until the compound is done.  You can choose to cancel making it so the
lab is available again.

4) Once your compound is done brewing, you will get a notification message every 6 hours until you pick up the compound.  The message appears only if you are in the same game cell as the lab.  If you have multiple labs, each lab will generate its own reminder messages (but not indicate which lab if in the same game cell).

5) There is a configuration menu for two settings.  This is available from the Main Menu and not while the lab is busy brewing a compound.
5.1) The time between pick-up reminder messages.  The default value is every 6 hours, and you can turn it off or set it from 1 to 24 hours.
5.2) The lab normally returns to the Main Menu once you pick up a compound.  You can change it to Exit the Lab, just like the original game laboratory.

6) Messages have been generalized in case you have multiple labs, since lab mods tend to use the same script.

7) If you have the Broken Steel DLC loaded and want to make Aqua Pura, enable the Broken Steel version instead.  Once you complete the required quest, your laboratory can make Aqua Pura.

8) The lab will still not cure addictions to ant nectar.


Included Files - activate only one!
==============
ChooseLabCompound.esp
ChooseLabCompound-BrokenSteel.esp


Installation
============
- You can install this at any point.  If your lab was brewing a random compound using the original method when you enable this mod, and if you let the lab finish, it will still create a random compound.  From then on you can select the compound to make.
- Load after any laboratory mods.
- Load after Broken Steel (if using the DLC).
1.  Extract the desired esp and place in the Fallout 3 Data folder.
2.  Enable and run Fallout 3.


Uninstall
=========
- You can also uninstall this at any point.  If your lab was brewing a specific compound before disabling the mod and let the lab finish, it will create a random compound.
1.  Disable the esp file.
2.  Delete the esp file.


Known Issues or Bugs
====================
- This will not add compounds from other mods.
- The message stating which compound was added to your inventory is not shown until you exit the Lab.  You will still hear the sound of it being added to your inventory.
- If you have multiple labs brewing in the same game cell, you cannot tell which reminder message is for which lab.  I recommend one lab per game cell.
- Your robot butler's instructions are incorrect since I can't update the audio track.  This is not a major issue as the new menus are self-explanatory.


History
=======
1.0 - Initial release.


Contact
=======
You can find me on the official Fallout 3 Nexus forums as 'Clockmon."


Credits
=======
- Bethesda for creating Fallout 3.
- NexusMods for a one-stop-shop resource for authors and players.
- LHammonds for the Readme Generator this file was based on at http://hammondslegacy.com.
- CIPSCIS (http://www.cipscis.com/) for the menu tutorial.


Tools Used
==========
- Q and Timeslip's Fallout Mod Manager - https://www.nexusmods.com/newvegas/mods/54991
- ElminsterAU's Fallout 3 Editor - https://www.nexusmods.com/fallout3/mods/637
- Garden of Eden Creation Kit - http://geck.bethsoft.com or https://www.nexusmods.com/fallout3/mods/759
- 7-Zip at https://www.7-zip.org/ or http://www.tesnexus.com/downloads/file.php?id=15579


Licensing/Legal
===============
Per the permissions area in the mod page.