This mod makes companions that were previously killable essential characters except for Clover because you may end up having to kill her at some point. It also improves their weaponry so that they don't become completely useless by the time you reach higher levels.
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This mod makes companions that were previously killable essential characters except for Clover because you may end up having to kill her at some point. It also improves their weaponry so that they don't become completely useless by the time you reach higher levels.
Every companion received a health boost of between 10%-30% and they were marked as essential like Dogmeat and RL-3 so they cannot die.
All of their weapons have been made much stronger, but they are not game breaking. I made sure that there will still be a challenge.
They also have weapons that are not normally accessible to the player that I have marked as playable so that you can use them for yourself. I also made sure that none of these weapons were marked as hidden from inventory, so try it out.
This is my first NPC mod so please leave lots of comments and notes so that I can get feedback if any part of this mod doesn't work for some reason.