Fallout 3
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pitabox987

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pitabox987

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About this mod

Makes the trade caravans in the Capital Wasteland essential.

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While I've seen a few mods already that make the trade caravans in Fallout 3 essential, all that I've found only make the head of the caravan essential.

So quite often I would end up with only that NPC wandering the wasteland after the rest of their caravan had been killed.

This mod makes the entire caravan essential - leader, guard and brahmin.

It cover's Doc Hoff's caravan, Lucky Hariff's, Crazy Wofgang and Crow's caravans, making then all essential.

Version 1.1 gives caravan leaders an average confidence rating, and guards will now only enter combat if the caravan is attacked.

**to make things easier for other users I'm changing my mod permissions so others can use my files more efficiently.